
| layers | :: array[VariableAmbientSoundLayer] | Cannot be empty. |
Cannot be empty. | ||
| intermezzo optional | :: Sound | |
| states | :: array[VariableAmbientSoundState] | The first state is used as the starting state and cannot be an intermezzo state. [...] |
The first state is used as the starting state and cannot be an intermezzo state. [...] | ||
| length_seconds | :: uint32 | Cannot be zero. |
Cannot be zero. | ||
| alignment_samples optional | :: uint32 | Number of audio signal samples (default sampling frequency is 44.1kHz) defining a time grid. [...] |
Number of audio signal samples (default sampling frequency is 44.1kHz) defining a time grid. [...] | ||
| layers | :: array[VariableAmbientSoundLayer] | Cannot be empty. |
Cannot be empty. | ||
| length_seconds | :: uint32 | Cannot be zero. |
Cannot be zero. | ||
| states | :: array[VariableAmbientSoundState] | The first state is used as the starting state and cannot be an intermezzo state. [...] |
The first state is used as the starting state and cannot be an intermezzo state. [...] | ||
| alignment_samples optional | :: uint32 | Number of audio signal samples (default sampling frequency is 44.1kHz) defining a time grid. [...] |
Number of audio signal samples (default sampling frequency is 44.1kHz) defining a time grid. [...] | ||
| intermezzo optional | :: Sound | |

Cannot be empty.


The first state is used as the starting state and cannot be an intermezzo state.
Cannot be empty.

Cannot be zero.

Default: 12600
Number of audio signal samples (default sampling frequency is 44.1kHz) defining a time grid. Music samples are aligned with this grid when queued.

Prototypes
Types
Defines