Factorio Prototype DocsVersion 2.0.55

GiveItemModifier :: struct

Note that when any technology prototype changes (regardless of which mod it belongs to), the game re-applies all researched technology effects, including "give-item" modifiers. This means that players will receive the item again, even if they already received it previously. This can be undesirable.

Inherits from BaseModifier

Properties

type :: "give-item"
use_icon_overlay_constant optional :: boolean

If false, do not draw the small "constant" icon over the technology effect icon.

If false, do not draw the small "constant" icon over the technology effect icon.

item :: ItemID
quality optional :: QualityID
count optional :: ItemCountType

Inherited from BaseModifier
icons optional :: array[IconData]

Can't be an empty array.

Can't be an empty array.

icon optional :: FileName

Path to the icon file. [...]

Path to the icon file. [...]

icon_size optional :: SpriteSizeType

The size of the square icon, in pixels. [...]

The size of the square icon, in pixels. [...]

hidden optional :: boolean

Properties

type :: "give-item"

use_icon_overlay_constant :: boolean optional

Default: false

If false, do not draw the small "constant" icon over the technology effect icon.

item :: ItemID

quality :: QualityID optional

Default: "normal"

count :: ItemCountType optional

Default: 1


Type used in

Prototypes

Types

Defines