
| Inherits from BaseModifier |
| type | :: "turret-attack" | |
| infer_icon optional | :: boolean | If set to |
If set to | ||
| use_icon_overlay_constant optional | :: boolean | If |
If | ||
| turret_id | :: EntityID | Name of the EntityPrototype that is affected. [...] |
Name of the EntityPrototype that is affected. [...] | ||
| modifier | :: double | Modification value, which will be added to the current turret attack modifier upon researching. |
Modification value, which will be added to the current turret attack modifier upon researching. | ||
| icons optional | :: array[IconData] | Can't be an empty array. |
Can't be an empty array. | ||
| icon optional | :: FileName | Path to the icon file. [...] |
Path to the icon file. [...] | ||
| icon_size optional | :: SpriteSizeType | The size of the square icon, in pixels. [...] |
The size of the square icon, in pixels. [...] | ||
| hidden optional | :: boolean | |
| modifier | :: double | Modification value, which will be added to the current turret attack modifier upon researching. |
Modification value, which will be added to the current turret attack modifier upon researching. | ||
| turret_id | :: EntityID | Name of the EntityPrototype that is affected. [...] |
Name of the EntityPrototype that is affected. [...] | ||
| type | :: "turret-attack" | |
| infer_icon optional | :: boolean | If set to |
If set to | ||
| use_icon_overlay_constant optional | :: boolean | If |
If | ||
| hidden optional | :: boolean | |
| icon optional | :: FileName | Path to the icon file. [...] |
Path to the icon file. [...] | ||
| icon_size optional | :: SpriteSizeType | The size of the square icon, in pixels. [...] |
The size of the square icon, in pixels. [...] | ||
| icons optional | :: array[IconData] | Can't be an empty array. |
Can't be an empty array. | ||

Default: true
If set to false, use the icon from UtilitySprites for this technology effect icon.

Default: true
If false, do not draw the small "constant" icon over the technology effect icon.

Name of the EntityPrototype that is affected. This also works for non-turrets such as tanks, however, the bonus does not appear in the entity's tooltips.

Modification value, which will be added to the current turret attack modifier upon researching.

Prototypes
Types
Defines