
| orientation_shift optional | :: float | Angle in radian, which is internally converted to a RealOrientation. |
Angle in radian, which is internally converted to a RealOrientation. | ||
| is_contractible_by_cropping optional | :: boolean | |
| should_scale_for_perspective optional | :: boolean | |
| scale_to_fit_model optional | :: boolean | |
| allow_sprite_rotation optional | :: boolean | |
| snap_start optional | :: float | |
| snap_end optional | :: float | |
| snap_end_arm_extent_multiplier optional | :: float | |
| name optional | :: string | |
| dying_effect optional | :: CranePartDyingEffect | |
| relative_position optional | :: Vector3D | |
| relative_position_grappler optional | :: Vector3D | |
| static_length optional | :: Vector3D | |
| extendable_length optional | :: Vector3D | |
| static_length_grappler optional | :: Vector3D | |
| extendable_length_grappler optional | :: Vector3D | |
| sprite optional | :: Sprite | |
| rotated_sprite optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
| sprite_shadow optional | :: Sprite | |
| rotated_sprite_shadow optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
| sprite_reflection optional | :: Sprite | |
| rotated_sprite_reflection optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
| layer optional | :: int8 | |
| allow_sprite_rotation optional | :: boolean | |
| dying_effect optional | :: CranePartDyingEffect | |
| extendable_length optional | :: Vector3D | |
| extendable_length_grappler optional | :: Vector3D | |
| is_contractible_by_cropping optional | :: boolean | |
| layer optional | :: int8 | |
| name optional | :: string | |
| orientation_shift optional | :: float | Angle in radian, which is internally converted to a RealOrientation. |
Angle in radian, which is internally converted to a RealOrientation. | ||
| relative_position optional | :: Vector3D | |
| relative_position_grappler optional | :: Vector3D | |
| rotated_sprite optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
| rotated_sprite_reflection optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
| rotated_sprite_shadow optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
| scale_to_fit_model optional | :: boolean | |
| should_scale_for_perspective optional | :: boolean | |
| snap_end optional | :: float | |
| snap_end_arm_extent_multiplier optional | :: float | |
| snap_start optional | :: float | |
| sprite optional | :: Sprite | |
| sprite_reflection optional | :: Sprite | |
| sprite_shadow optional | :: Sprite | |
| static_length optional | :: Vector3D | |
| static_length_grappler optional | :: Vector3D | |

Default: 0
Angle in radian, which is internally converted to a RealOrientation.

Default: 0

Default: 0

Default: 0

Default: ""









Only loaded if sprite is not defined.


Only loaded if sprite_shadow is not defined.


Only loaded if sprite_reflection is not defined.

Default: 0

Prototypes
Types
Defines