
Controls sounds during procession.
| type | :: ProcessionAudioEventType | |
| usage optional | :: ProcessionAudioUsage | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". | ||
| audio optional | :: ProcessionAudio | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". | ||
| loop_id optional | :: uint32 | Has to be defined unless the type is "play-sound". |
Has to be defined unless the type is "play-sound". | ||
| type | :: ProcessionAudioEventType | |
| audio optional | :: ProcessionAudio | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". | ||
| loop_id optional | :: uint32 | Has to be defined unless the type is "play-sound". |
Has to be defined unless the type is "play-sound". | ||
| usage optional | :: ProcessionAudioUsage | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". | ||


Has to be defined unless the type is "stop-looped-sound".

Has to be defined unless the type is "stop-looped-sound".

Has to be defined unless the type is "play-sound".

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