
Smoke, but it's not an entity for optimization purposes.
Prototype limited to 255 total instances.
| Inherits from Prototype « PrototypeBase |
| animation | :: Animation | |
| duration | :: uint32 | Can't be 0 - the smoke will never render. |
Can't be 0 - the smoke will never render. | ||
| glow_animation optional | :: Animation | |
| color optional | :: Color | |
| start_scale optional | :: float | |
| end_scale optional | :: float | |
| movement_slow_down_factor optional | :: double | Value between 0 and 1, with 1 being no slowdown and 0 being no movement. |
Value between 0 and 1, with 1 being no slowdown and 0 being no movement. | ||
| spread_duration optional | :: uint32 | |
| fade_away_duration optional | :: uint32 |
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| fade_in_duration optional | :: uint32 |
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| glow_fade_away_duration optional | :: uint32 | |
| cyclic optional | :: boolean | |
| affected_by_wind optional | :: boolean | Smoke always moves randomly unless |
Smoke always moves randomly unless | ||
| show_when_smoke_off optional | :: boolean | |
| render_layer optional | :: RenderLayer | |
| factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] |
The ID type corresponding to the prototype that inherits from this. [...] | ||
| custom_tooltip_fields optional | :: array[CustomTooltipField] | Allows to add extra description items to the tooltip and Factoriopedia. |
Allows to add extra description items to the tooltip and Factoriopedia. | ||
| type | :: string | Specifies the kind of prototype this is. [...] |
Specifies the kind of prototype this is. [...] | ||
| name | :: string | Unique textual identification of the prototype. [...] |
Unique textual identification of the prototype. [...] | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] |
Used to order prototypes in inventory, recipes and GUIs. [...] | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] |
Overwrites the name set in the locale file. [...] | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] |
Overwrites the description set in the locale file. [...] | ||
| factoriopedia_description optional | :: LocalisedString | Provides additional description used in factoriopedia. |
Provides additional description used in factoriopedia. | ||
| subgroup optional | :: ItemSubGroupID | The name of an ItemSubGroup. |
The name of an ItemSubGroup. | ||
| hidden optional | :: boolean | |
| hidden_in_factoriopedia optional | :: boolean | |
| parameter optional | :: boolean | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. |
Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
| factoriopedia_simulation optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. |
The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||
| animation | :: Animation | |
| duration | :: uint32 | Can't be 0 - the smoke will never render. |
Can't be 0 - the smoke will never render. | ||
| affected_by_wind optional | :: boolean | Smoke always moves randomly unless |
Smoke always moves randomly unless | ||
| color optional | :: Color | |
| cyclic optional | :: boolean | |
| end_scale optional | :: float | |
| fade_away_duration optional | :: uint32 |
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| ||
| fade_in_duration optional | :: uint32 |
|
| ||
| glow_animation optional | :: Animation | |
| glow_fade_away_duration optional | :: uint32 | |
| movement_slow_down_factor optional | :: double | Value between 0 and 1, with 1 being no slowdown and 0 being no movement. |
Value between 0 and 1, with 1 being no slowdown and 0 being no movement. | ||
| render_layer optional | :: RenderLayer | |
| show_when_smoke_off optional | :: boolean | |
| spread_duration optional | :: uint32 | |
| start_scale optional | :: float | |
| custom_tooltip_fields optional | :: array[CustomTooltipField] | Allows to add extra description items to the tooltip and Factoriopedia. |
Allows to add extra description items to the tooltip and Factoriopedia. | ||
| factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] |
The ID type corresponding to the prototype that inherits from this. [...] | ||
| name | :: string | Unique textual identification of the prototype. [...] |
Unique textual identification of the prototype. [...] | ||
| type | :: string | Specifies the kind of prototype this is. [...] |
Specifies the kind of prototype this is. [...] | ||
| factoriopedia_description optional | :: LocalisedString | Provides additional description used in factoriopedia. |
Provides additional description used in factoriopedia. | ||
| factoriopedia_simulation optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. |
The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||
| hidden optional | :: boolean | |
| hidden_in_factoriopedia optional | :: boolean | |
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] |
Overwrites the description set in the locale file. [...] | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] |
Overwrites the name set in the locale file. [...] | ||
| order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] |
Used to order prototypes in inventory, recipes and GUIs. [...] | ||
| parameter optional | :: boolean | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. |
Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
| subgroup optional | :: ItemSubGroupID | The name of an ItemSubGroup. |
The name of an ItemSubGroup. | ||


Can't be 0 - the smoke will never render.


Default: {r=0.375, g=0.375, b=0.375, a=0.375}

Default: 1.0

Default: 1.0

Default: 0.995
Value between 0 and 1, with 1 being no slowdown and 0 being no movement.

Default: 0

Default: 0
fade_in_duration + fade_away_duration must be <= duration.

Default: 0
fade_in_duration + fade_away_duration must be <= duration.

Default: Value of fade_away_duration

Default: true
Smoke always moves randomly unless movement_slow_down_factor is 0. If affected_by_wind is true, the smoke will also be moved by wind.

Default: "smoke"

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