
Used to specify what type of damage and how much damage something deals.
| amount | :: float | |
| type | :: DamageTypeID | The type of damage. [...] |
The type of damage. [...] | ||
| amount | :: float | |
| type | :: DamageTypeID | The type of damage. [...] |
The type of damage. [...] | ||


The type of damage. See here for a list of built-in types, and DamageType for creating custom types.

Prototypes
Types
Defines