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Version
2.0.55
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Concepts
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double
><
double
:: builtin
A double-precision floating-point number. This is the same data type as all Lua numbers use.
Concept used in
LuaAchievementPrototype::minimum_energy_produced
LuaAchievementPrototype::minimum_distance
LuaActiveTriggerPrototype::max_range_per_jump
LuaActiveTriggerPrototype::max_range
LuaActiveTriggerPrototype::fork_chance
LuaBurner::heat
LuaBurner::heat_capacity
LuaBurner::remaining_burning_fuel
LuaBurnerPrototype::emissions_per_joule
LuaBurnerPrototype::effectivity
LuaBurnerPrototype::initial_fuel_percent
LuaControl::crafting_queue_progress
LuaControl::character_crafting_speed_modifier
LuaControl::character_mining_speed_modifier
LuaControl::character_running_speed_modifier
LuaControl::item_pickup_distance
LuaControl::loot_pickup_distance
LuaControl::resource_reach_distance
LuaControl::character_running_speed
LuaControl::character_mining_progress
LuaDecorativePrototype::minimal_separation
LuaElectricEnergySourcePrototype::get_input_flow_limit()
LuaElectricEnergySourcePrototype::get_output_flow_limit()
LuaElectricEnergySourcePrototype::buffer_capacity
LuaElectricEnergySourcePrototype::drain
LuaElectricEnergySourcePrototype::emissions_per_joule
LuaEntity::get_rail_segment_length()
LuaEntity::get_fluid_count()
LuaEntity::get_fluid_contents()
LuaEntity::remove_fluid()
LuaEntity::insert_fluid()
LuaEntity::get_radius()
LuaEntity::get_electric_input_flow_limit()
LuaEntity::get_electric_output_flow_limit()
LuaEntity::energy
LuaEntity::temperature
LuaEntity::crafting_speed
LuaEntity::bonus_progress
LuaEntity::productivity_bonus
LuaEntity::pollution_bonus
LuaEntity::speed_bonus
LuaEntity::consumption_bonus
LuaEntity::damage_dealt
LuaEntity::electric_buffer_size
LuaEntity::electric_drain
LuaEntity::electric_emissions_per_joule
LuaEntity::mining_progress
LuaEntity::bonus_mining_progress
LuaEntity::power_production
LuaEntity::power_usage
LuaEntity::sticker_vehicle_modifiers
LuaEntity::spawning_cooldown
LuaEntity::absorbed_pollution
LuaEntity::spawn_shift
LuaEntity::neighbour_bonus
LuaEntity::energy_generated_last_tick
LuaEntityPrototype::get_crafting_speed()
LuaEntityPrototype::get_supply_area_distance()
LuaEntityPrototype::get_max_wire_distance()
LuaEntityPrototype::get_max_circuit_wire_distance()
LuaEntityPrototype::get_max_energy_usage()
LuaEntityPrototype::get_max_energy_production()
LuaEntityPrototype::get_max_energy()
LuaEntityPrototype::get_inserter_extension_speed()
LuaEntityPrototype::get_inserter_rotation_speed()
LuaEntityPrototype::get_researching_speed()
LuaEntityPrototype::get_fluid_usage_per_tick()
LuaEntityPrototype::get_max_power_output()
LuaEntityPrototype::get_pumping_speed()
LuaEntityPrototype::get_valve_flow_rate()
LuaEntityPrototype::drawing_box_vertical_extension
LuaEntityPrototype::emissions_per_second
LuaEntityPrototype::weight
LuaEntityPrototype::belt_speed
LuaEntityPrototype::spawn_cooldown
LuaEntityPrototype::mining_drill_radius
LuaEntityPrototype::mining_speed
LuaEntityPrototype::build_base_evolution_requirement
LuaEntityPrototype::energy_usage
LuaEntityPrototype::effectivity
LuaEntityPrototype::consumption
LuaEntityPrototype::friction_force
LuaEntityPrototype::braking_force
LuaEntityPrototype::air_resistance
LuaEntityPrototype::rotation_speed
LuaEntityPrototype::rotation_snap_angle
LuaEntityPrototype::speed
LuaEntityPrototype::energy_per_move
LuaEntityPrototype::energy_per_tick
LuaEntityPrototype::fluid_usage_per_tick
LuaEntityPrototype::maximum_temperature
LuaEntityPrototype::max_power_output
LuaEntityPrototype::fluid_capacity
LuaEntityPrototype::pumping_speed
LuaEntityPrototype::distribution_effectivity
LuaEntityPrototype::distribution_effectivity_bonus_per_quality_level
LuaEntityPrototype::profile
LuaEntityPrototype::explosion_beam
LuaEntityPrototype::explosion_rotate
LuaEntityPrototype::light_blinking_speed
LuaEntityPrototype::door_opening_speed
LuaEntityPrototype::rising_speed
LuaEntityPrototype::engine_starting_speed
LuaEntityPrototype::flying_speed
LuaEntityPrototype::flying_acceleration
LuaEntityPrototype::construction_radius
LuaEntityPrototype::logistic_radius
LuaEntityPrototype::energy_per_hit_point
LuaEntityPrototype::neighbour_bonus
LuaEntityPrototype::container_distance
LuaEntityPrototype::belt_distance
LuaEntityPrototype::belt_length
LuaEntityPrototype::max_speed
LuaEntityPrototype::call_for_help_radius
LuaEntityPrototype::max_count_of_owned_units
LuaEntityPrototype::max_count_of_owned_defensive_units
LuaEntityPrototype::max_friends_around_to_spawn
LuaEntityPrototype::max_defensive_friends_around_to_spawn
LuaEntityPrototype::spawning_radius
LuaEntityPrototype::spawning_spacing
LuaEntityPrototype::radius
LuaEntityPrototype::vision_distance
LuaEntityPrototype::max_pursue_distance
LuaEntityPrototype::spawning_time_modifier
LuaEntityPrototype::logistic_parameters
LuaEntityPrototype::height
LuaEntityPrototype::torso_rotation_speed
LuaEntityPrototype::torso_bob_speed
LuaEntityPrototype::chain_shooting_cooldown_modifier
LuaEntityPrototype::chunk_exploration_radius
LuaEntityPrototype::animation_speed_coefficient
LuaEntityPrototype::manual_range_modifier
LuaEntityPrototype::active_energy_usage
LuaEntityPrototype::lamp_energy_usage
LuaEntityPrototype::crane_energy_usage
LuaEntityPrototype::vertical_selection_shift
LuaEntityPrototype::connection_distance
LuaEntityPrototype::joint_distance
LuaEntityPrototype::harvest_emissions
LuaEntityPrototype::agricultural_tower_radius
LuaEntityPrototype::growth_area_radius
LuaEntityPrototype::heating_energy
LuaEntityPrototype::solar_panel_performance_at_day
LuaEntityPrototype::solar_panel_performance_at_night
LuaEntityPrototype::running_speed
LuaEntityPrototype::maximum_corner_sliding_distance
LuaEntityPrototype::reach_resource_distance
LuaEntityPrototype::item_pickup_distance
LuaEntityPrototype::loot_pickup_distance
LuaEntityPrototype::enter_vehicle_distance
LuaEquipment::shield
LuaEquipment::max_shield
LuaEquipment::max_solar_power
LuaEquipment::movement_bonus
LuaEquipment::generator_power
LuaEquipment::energy
LuaEquipment::max_energy
LuaEquipmentGrid::get_generator_energy()
LuaEquipmentGrid::max_solar_energy
LuaEquipmentGrid::available_in_batteries
LuaEquipmentGrid::battery_capacity
LuaEquipmentGrid::movement_bonus
LuaEquipmentPrototype::get_energy_consumption()
LuaEquipmentPrototype::energy_production
LuaEquipmentPrototype::energy_per_shield
LuaEquipmentPrototype::logistic_parameters
LuaEquipmentPrototype::solar_panel_performance_at_day
LuaEquipmentPrototype::solar_panel_performance_at_night
LuaFlowStatistics::get_input_count()
LuaFlowStatistics::set_input_count()
LuaFlowStatistics::get_output_count()
LuaFlowStatistics::set_output_count()
LuaFlowStatistics::get_storage_count()
LuaFlowStatistics::set_storage_count()
LuaFlowStatistics::get_flow_count()
LuaFlowStatistics::input_counts
LuaFlowStatistics::output_counts
LuaFlowStatistics::storage_counts
LuaFluidBox::get_capacity()
LuaFluidBoxPrototype::volume
LuaFluidBoxPrototype::minimum_temperature
LuaFluidBoxPrototype::maximum_temperature
LuaFluidEnergySourcePrototype::emissions_per_joule
LuaFluidEnergySourcePrototype::effectivity
LuaFluidEnergySourcePrototype::fluid_usage_per_tick
LuaFluidEnergySourcePrototype::maximum_temperature
LuaFluidPrototype::default_temperature
LuaFluidPrototype::max_temperature
LuaFluidPrototype::heat_capacity
LuaFluidPrototype::gas_temperature
LuaFluidPrototype::emissions_multiplier
LuaFluidPrototype::fuel_value
LuaForce::get_ammo_damage_modifier()
LuaForce::set_ammo_damage_modifier()
LuaForce::get_gun_speed_modifier()
LuaForce::set_gun_speed_modifier()
LuaForce::get_turret_attack_modifier()
LuaForce::set_turret_attack_modifier()
LuaForce::get_evolution_factor()
LuaForce::get_evolution_factor_by_pollution()
LuaForce::get_evolution_factor_by_time()
LuaForce::get_evolution_factor_by_killing_spawners()
LuaForce::set_evolution_factor()
LuaForce::set_evolution_factor_by_pollution()
LuaForce::set_evolution_factor_by_time()
LuaForce::set_evolution_factor_by_killing_spawners()
LuaForce::manual_mining_speed_modifier
LuaForce::manual_crafting_speed_modifier
LuaForce::laboratory_speed_modifier
LuaForce::laboratory_productivity_bonus
LuaForce::worker_robots_speed_modifier
LuaForce::worker_robots_battery_modifier
LuaForce::worker_robots_storage_bonus
LuaForce::research_progress
LuaForce::inserter_stack_size_bonus
LuaForce::character_trash_slot_count
LuaForce::following_robots_lifetime_modifier
LuaForce::character_running_speed_modifier
LuaForce::artillery_range_modifier
LuaForce::beacon_distribution_modifier
LuaForce::character_resource_reach_distance_bonus
LuaForce::character_item_pickup_distance_bonus
LuaForce::character_loot_pickup_distance_bonus
LuaForce::character_health_bonus
LuaForce::mining_drill_productivity_bonus
LuaForce::train_braking_force_bonus
LuaGameScript::take_screenshot()
LuaGuiElement::add()
LuaGuiElement::get_slider_minimum()
LuaGuiElement::get_slider_maximum()
LuaGuiElement::set_slider_minimum_maximum()
LuaGuiElement::get_slider_value_step()
LuaGuiElement::set_slider_value_step()
LuaGuiElement::value
LuaGuiElement::number
LuaGuiElement::zoom
LuaGuiElement::slider_value
LuaHeatBufferPrototype::max_temperature
LuaHeatBufferPrototype::default_temperature
LuaHeatBufferPrototype::specific_heat
LuaHeatBufferPrototype::max_transfer
LuaHeatBufferPrototype::min_temperature_gradient
LuaHeatBufferPrototype::min_working_temperature
LuaHeatBufferPrototype::minimum_glow_temperature
LuaHeatEnergySourcePrototype::emissions_per_joule
LuaHeatEnergySourcePrototype::max_temperature
LuaHeatEnergySourcePrototype::default_temperature
LuaHeatEnergySourcePrototype::specific_heat
LuaHeatEnergySourcePrototype::max_transfer
LuaHeatEnergySourcePrototype::min_temperature_gradient
LuaHeatEnergySourcePrototype::min_working_temperature
LuaHeatEnergySourcePrototype::minimum_glow_temperature
LuaHelpers::evaluate_expression()
LuaItemCommon::durability
LuaItemPrototype::get_durability()
LuaItemPrototype::fuel_acceleration_multiplier
LuaItemPrototype::fuel_top_speed_multiplier
LuaItemPrototype::fuel_emissions_multiplier
LuaItemPrototype::fuel_acceleration_multiplier_quality_bonus
LuaItemPrototype::fuel_top_speed_multiplier_quality_bonus
LuaItemPrototype::weight
LuaItemPrototype::ingredient_to_weight_coefficient
LuaItemPrototype::manual_length_limit
LuaItemStack::add_durability()
LuaItemStack::drain_durability()
LuaItemStack::spoil_percent
LuaModSettingPrototype::default_value
LuaModSettingPrototype::minimum_value
LuaModSettingPrototype::maximum_value
LuaModSettingPrototype::allowed_values
LuaPlayer::set_controller()
LuaPlayer::create_local_flying_text()
LuaPlayer::zoom
LuaPlayer::display_scale
LuaPlayer::display_density_scale
LuaProfiler::divide()
LuaPrototypes::max_force_distraction_distance
LuaPrototypes::max_electric_pole_connection_distance
LuaPrototypes::max_gate_activation_distance
LuaPrototypes::max_inserter_reach_distance
LuaQualityPrototype::next_probability
LuaRailPath::total_distance
LuaRailPath::travelled_distance
LuaRecipe::energy
LuaRecipePrototype::energy
LuaRecipePrototype::maximum_productivity
LuaRecipePrototype::emissions_multiplier
LuaRenderObject::set_dashes()
LuaRenderObject::dash_length
LuaRenderObject::gap_length
LuaRenderObject::scale
LuaRenderObject::radius
LuaRenderObject::max_radius
LuaRenderObject::min_radius
LuaRenderObject::x_scale
LuaRenderObject::y_scale
LuaRenderObject::animation_speed
LuaRenderObject::animation_offset
LuaRendering::draw_line()
LuaRendering::draw_text()
LuaRendering::draw_circle()
LuaRendering::draw_arc()
LuaRendering::draw_sprite()
LuaRendering::draw_animation()
LuaSimulation::move_cursor()
LuaSimulation::camera_zoom
LuaSimulation::gui_tooltip_interval
LuaSpaceLocationPrototype::solar_power_in_space
LuaSpaceLocationPrototype::asteroid_spawn_influence
LuaSpaceLocationPrototype::surface_properties
LuaSpacePlatform::distance
LuaSpacePlatform::speed
LuaSurface::get_pollution()
LuaSurface::set_pollution()
LuaSurface::find_non_colliding_position()
LuaSurface::find_non_colliding_position_in_box()
LuaSurface::spill_item_stack()
LuaSurface::spill_inventory()
LuaSurface::find_enemy_units()
LuaSurface::find_nearest_enemy()
LuaSurface::find_nearest_enemy_entity_with_owner()
LuaSurface::create_entity()
LuaSurface::pollute()
LuaSurface::request_path()
LuaSurface::get_starting_area_radius()
LuaSurface::get_total_pollution()
LuaSurface::calculate_tile_properties()
LuaSurface::get_property()
LuaSurface::set_property()
LuaSurface::daytime
LuaSurface::wind_speed
LuaSurface::wind_orientation_change
LuaSurface::dusk
LuaSurface::dawn
LuaSurface::evening
LuaSurface::morning
LuaSurface::daytime_parameters
LuaSurface::solar_power_multiplier
LuaSurface::min_brightness
LuaSurfacePropertyPrototype::default_value
LuaSurfacePrototype::surface_properties
LuaTechnology::research_unit_energy
LuaTechnology::saved_progress
LuaTechnologyPrototype::research_unit_energy
LuaTilePrototype::mineable_properties
LuaTilePrototype::absorptions_per_second
LuaTilePrototype::weight
LuaTrain::get_fluid_count()
LuaTrain::get_fluid_contents()
LuaTrain::remove_fluid()
LuaTrain::insert_fluid()
LuaTrain::speed
LuaTrain::max_forward_speed
LuaTrain::max_backward_speed
LuaTrain::weight
LuaTransportLine::total_segment_length
LuaTrivialSmokePrototype::start_scale
LuaTrivialSmokePrototype::end_scale
LuaTrivialSmokePrototype::movement_slow_down_factor
LuaVoidEnergySourcePrototype::emissions_per_joule
AmmoType
AsteroidMapSettings
AttackParameterFluid
AttackParameters
CircularParticleCreationSpecification
Command
CutsceneWaypoint
EjectedItem
EnemyEvolutionMapSettings
EnemyExpansionMapSettings
EntityPrototypeFilter
EntitySearchFilters
Fluid
FluidProduct
FluidPrototypeFilter
HeatSetting
InfinityPipeFilter
Ingredient
ItemProduct
ItemPrototypeFilter
ItemStackDefinition
Loot
MapDifficultySettings
MapPosition
MineableProperties
ModSetting
PathFinderMapSettings
PlaySoundSpecification
PollutionMapSettings
RadiusVisualisationSpecification
RecipePrototypeFilter
ResearchProgressProduct
ResearchTrigger
SpaceConnectionAsteroidSpawnPoint
SpaceLocationAsteroidSpawnDefinition
SpaceLocationPrototypeFilter
SpawnPointDefinition
SteeringMapSetting
SurfaceCondition
TechnologyModifier
TilePrototypeFilter
TileSearchFilters
TrainPathAllGoalsResult
TrainPathFinderOneGoalResult
UnitGroupMapSettings
ZoomSpecification
on_player_display_density_scale_changed
on_player_display_scale_changed
on_player_flushed_fluid
Classes
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Concepts
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Events
-
Defines
|<
Classes
LuaAISettings
LuaAccumulatorControlBehavior
LuaAchievementPrototype
LuaActiveTriggerPrototype
LuaAgriculturalTowerControlBehavior
LuaAirbornePollutantPrototype
LuaAmmoCategoryPrototype
LuaArithmeticCombinatorControlBehavior
LuaArtilleryTurretControlBehavior
LuaAssemblingMachineControlBehavior
LuaAsteroidChunkPrototype
LuaAsteroidCollectorControlBehavior
LuaAutoplaceControlPrototype
LuaBootstrap
LuaBurner
LuaBurnerPrototype
LuaBurnerUsagePrototype
LuaCargoHatch
LuaCargoLandingPadControlBehavior
LuaChunkIterator
LuaCircuitNetwork
LuaCollisionLayerPrototype
LuaCombinatorControlBehavior
LuaCommandProcessor
LuaCommandable
LuaConstantCombinatorControlBehavior
LuaContainerControlBehavior
LuaControl
LuaControlBehavior
LuaCustomChartTag
LuaCustomEventPrototype
LuaCustomInputPrototype
LuaCustomTable
LuaDamagePrototype
LuaDeciderCombinatorControlBehavior
LuaDecorativePrototype
LuaDisplayPanelControlBehavior
LuaElectricEnergySourcePrototype
LuaEntity
LuaEntityPrototype
LuaEquipment
LuaEquipmentCategoryPrototype
LuaEquipmentGrid
LuaEquipmentGridPrototype
LuaEquipmentPrototype
LuaFlowStatistics
LuaFluidBox
LuaFluidBoxPrototype
LuaFluidEnergySourcePrototype
LuaFluidPrototype
LuaFontPrototype
LuaForce
LuaFuelCategoryPrototype
LuaFurnaceControlBehavior
LuaGameScript
LuaGenericOnOffControlBehavior
LuaGroup
LuaGui
LuaGuiElement
LuaHeatBufferPrototype
LuaHeatEnergySourcePrototype
LuaHelpers
LuaInserterControlBehavior
LuaInventory
LuaItem
LuaItemCommon
LuaItemPrototype
LuaItemStack
LuaLampControlBehavior
LuaLazyLoadedValue
LuaLoaderControlBehavior
LuaLogisticCell
LuaLogisticContainerControlBehavior
LuaLogisticNetwork
LuaLogisticPoint
LuaLogisticSection
LuaLogisticSections
LuaMiningDrillControlBehavior
LuaModSettingPrototype
LuaModuleCategoryPrototype
LuaNamedNoiseExpression
LuaNamedNoiseFunction
LuaParticlePrototype
LuaPermissionGroup
LuaPermissionGroups
LuaPlanet
LuaPlayer
LuaProcessionLayerInheritanceGroupPrototype
LuaProcessionPrototype
LuaProfiler
LuaProgrammableSpeakerControlBehavior
LuaPrototypeBase
LuaPrototypes
LuaProxyContainerControlBehavior
LuaPumpControlBehavior
LuaQualityPrototype
LuaRCON
LuaRadarControlBehavior
LuaRailEnd
LuaRailPath
LuaRailSignalBaseControlBehavior
LuaRandomGenerator
LuaReactorControlBehavior
LuaRecipe
LuaRecipeCategoryPrototype
LuaRecipePrototype
LuaRecord
LuaRemote
LuaRenderObject
LuaRendering
LuaResourceCategoryPrototype
LuaRoboportControlBehavior
LuaRocketSiloControlBehavior
LuaSchedule
LuaSelectorCombinatorControlBehavior
LuaSettings
LuaShortcutPrototype
LuaSimulation
LuaSpaceConnectionPrototype
LuaSpaceLocationPrototype
LuaSpacePlatform
LuaSpacePlatformHubControlBehavior
LuaStorageTankControlBehavior
LuaStyle
LuaSurface
LuaSurfacePropertyPrototype
LuaSurfacePrototype
LuaTechnology
LuaTechnologyPrototype
LuaTile
LuaTilePrototype
LuaTrain
LuaTrainManager
LuaTrainStopControlBehavior
LuaTransportBeltControlBehavior
LuaTransportLine
LuaTrivialSmokePrototype
LuaTurretControlBehavior
LuaUndoRedoStack
LuaVirtualSignalPrototype
LuaVoidEnergySourcePrototype
LuaWallControlBehavior
LuaWireConnector
Concepts
CircularParticleCreationSpecification
FlowStatisticsID
ItemStackIndex
LogisticFilterIndex
ItemCountType
InventoryIndex
ComparatorString
SpritePath
GameViewSettings
HeatConnection
CollisionMask
Loot
ModuleEffectValue
ModuleEffects
MapTick
BlueprintSignalIcon
RenderLayer
MapViewSettings
CursorBoxRenderType
CollisionLayerID
ScrollPolicy
MouseButtonFlags
SwitchState
GuiElementType
PrototypeWithQuality
ElemType
ElemID
Vector
ChunkPosition
ItemStackLocation
SimpleItemStack
ItemFilter
Command
GuiArrowSpecification
GuiArrowType
Vector3D
RidingState
ItemWithQualityCounts
EquipmentWithQualityCounts
TrainSchedule
PlatformSchedule
RailLocation
EffectReceiver
RecipeIDAndQualityIDPair
WorkerRobotOrder
ForceID
FluidID
EntityWithQualityID
EntityIDAndQualityIDPair
ItemWithQualityID
ItemIDAndQualityIDPair
ItemID
EntityID
VirtualSignalID
TechnologyID
ParticleID
DamageTypeID
TrivialSmokeID
TextAlign
VerticalTextAlign
QualityID
RecipeCategoryID
RecipeID
TileID
Fluid
EquipmentID
EquipmentWithQualityID
EquipmentIDAndQualityIDPair
PathfinderFlags
BoundingBox
PlaySoundSpecification
SurfaceIdentification
PlayerIdentification
SpacePlatformIdentification
ForceSet
DecorativeID
AsteroidChunkID
SpaceConnectionID
SpaceLocationID
SignalFilter
LogisticFilter
WireConnection
PrintSettings
SurfacePropertyID
ScriptRenderTarget
ScriptRenderTargetTable
ItemStackIdentification
QualityCondition
CargoDestination
ScheduleRecordPosition
ZoomLimits
ZoomSpecification
LuaEventType
TilePosition
RealOrientation
LocalisedString
MapPosition
Color
RangeMode
BlueprintEntity
BlueprintWire
MathExpression
UndoRedoAction
BlueprintWireEnd
LinkedGameControl
ForceCondition
PipeConnectionDefinition
SurfaceCondition
ItemPrototypeFlags
ItemPrototypeFlag
UpgradeMapperSource
ItemStackDefinition
SelectionModeFlags
CapsuleAction
PrototypeFilterMode
SpoilToTriggerResult
UpgradeMapperDestination
TargetType
AmmoType
MineableProperties
EquipmentPosition
ModSetting
Signal
DisplayPanelMessageDefinition
CircuitNetworkSelection
CircuitCondition
SignalID
SignalIDBase
SignalIDType
DeciderCombinatorParameters
DeciderCombinatorCondition
DeciderCombinatorOutput
ArithmeticCombinatorParameters
ArithmeticCombinatorParameterOperation
SelectorCombinatorParameters
SelectorCombinatorParameterOperation
SpaceConnectionAsteroidSpawnDefinition
SpaceConnectionAsteroidSpawnPoint
SpaceLocationAsteroidSpawnDefinition
EjectedItem
Product
ItemProduct
FluidProduct
ResearchProgressProduct
BlueprintScheduleRecord
ScheduleRecord
BlueprintScheduleInterrupt
ScheduleInterrupt
WaitCondition
WaitConditionType
BlueprintSchedule
ResearchIngredient
ModifierType
TechnologyModifier
ResearchTrigger
Ingredient
EnemyExpansionMapSettings
AsteroidMapSettings
SteeringMapSetting
SteeringMapSettings
UnitGroupMapSettings
PathFinderMapSettings
MapDifficultySettings
MapAndDifficultySettings
MapSettings
MapGenSize
PollutionMapSettings
EnemyEvolutionMapSettings
AutoplaceControl
CliffPlacementSettings
AutoplaceSettings
TerritorySettings
MapGenSettings
MapGenPreset
AdvancedMapGenSettings
AutoplaceSpecificationRestriction
NoiseExpressionSourceString
AutoplaceSpecification
RailExtensionData
CraftingQueueItem
NthTickEventData
EventData
OldTileAndPosition
PathfinderWaypoint
SelectedPrototypeData
ModChangeData
ConfigurationChangedData
DifficultySettings
PipeConnection
FluidBoxFilter
FluidBoxFilterSpec
FluidBoxConnectionRecord
AsteroidChunk
MapExchangeStringData
DetailedItemOnLine
ItemLocationData
ChunkPositionAndArea
CustomCommandData
SimulationWidgetType
LogisticsNetworkSupplyCounts
LogisticsNetworkSupplyPoints
PlaceAsTileResult
AddRecordData
EntitySearchFilters
TileSearchFilters
InserterCircuitConditions
InventoryFilter
ColorModifier
Decorative
DecorativeResult
ScriptArea
ScriptPosition
EquipmentPoint
GuiLocation
TabAndContent
GuiAnchor
ChartTagSpec
PrototypeHistory
SpawnPointDefinition
UnitSpawnDefinition
TrainFilter
TrainStopFilter
TrainPathRequestType
TrainPathFinderGoal
TrainStopGoal
RailEndGoal
RailEndStart
TrainPathFinderOneGoalResult
TrainPathAllGoalsResult
CutsceneWaypoint
Alert
DragTarget
DisplayResolution
BeamTarget
RollingStockDrawData
EventFilter
CircuitConditionDefinition
RegistrationTarget
ItemIDFilter
EntityIDFilter
PrototypeFilter
EntityPrototypeFlags
EntityPrototypeFlag
InfinityPipeFilter
ProgrammableSpeakerInstrument
ProgrammableSpeakerParameters
ProgrammableSpeakerPlaybackMode
ProgrammableSpeakerAlertParameters
ProgrammableSpeakerCircuitParameters
HeatSetting
CliffOrientation
ValveMode
InserterItemFilter
InfinityInventoryFilter
VehicleAutomaticTargetingParameters
ItemInventoryPositions
InventoryPosition
BlueprintInsertPlan
MarketIngredient
Offer
CustomEntityStatus
SmokeSource
RadiusVisualisationSpecification
Resistance
SoundPath
SoundType
CompiledLogisticFilter
BlueprintLogisticFilter
LogisticSection
LogisticSections
FactoriopediaID
GuiDirection
Alignment
AttackParameterFluid
GunShift4Way
TriggerItem
CircularProjectileCreationSpecification
TriggerModifierData
TriggerTargetMask
TriggerDelivery
DamageTypeFilters
TriggerEffectItemType
TriggerEffectItem
AttackParameters
Tags
Tile
float
double
int
int8
uint
uint8
uint16
uint64
number
string
boolean
nil
table
LuaObject
AnyBasic
Any
PropertyExpressionNames
ModSettingPrototypeFilter
SpaceLocationPrototypeFilter
DecorativePrototypeFilter
TilePrototypeFilter
AsteroidChunkPrototypeFilter
ItemPrototypeFilter
TechnologyPrototypeFilter
RecipePrototypeFilter
AchievementPrototypeFilter
EquipmentPrototypeFilter
FluidPrototypeFilter
EntityPrototypeFilter
LuaScriptRaisedTeleportedEventFilter
LuaPreRobotMinedEntityEventFilter
LuaScriptRaisedBuiltEventFilter
LuaPlatformMinedEntityEventFilter
LuaRobotBuiltEntityEventFilter
LuaPrePlayerMinedEntityEventFilter
LuaEntityDeconstructionCancelledEventFilter
LuaPreGhostUpgradedEventFilter
LuaPlatformBuiltEntityEventFilter
LuaPrePlatformMinedEntityEventFilter
LuaEntityClonedEventFilter
LuaPlayerRepairedEntityEventFilter
LuaPostEntityDiedEventFilter
LuaPreGhostDeconstructedEventFilter
LuaPlayerMinedEntityEventFilter
LuaSectorScannedEventFilter
LuaRobotMinedEntityEventFilter
LuaEntityMarkedForDeconstructionEventFilter
LuaScriptRaisedReviveEventFilter
LuaPlayerBuiltEntityEventFilter
LuaUpgradeCancelledEventFilter
LuaEntityDamagedEventFilter
LuaEntityDiedEventFilter
LuaEntityMarkedForUpgradeEventFilter
LuaScriptRaisedDestroyEventFilter
Events
CustomInputEvent
on_achievement_gained
on_ai_command_completed
on_area_cloned
on_biter_base_built
on_brush_cloned
on_build_base_arrived
on_built_entity
on_cancelled_deconstruction
on_cancelled_upgrade
on_cargo_pod_delivered_cargo
on_cargo_pod_finished_ascending
on_cargo_pod_finished_descending
on_character_corpse_expired
on_chart_tag_added
on_chart_tag_modified
on_chart_tag_removed
on_chunk_charted
on_chunk_deleted
on_chunk_generated
on_combat_robot_expired
on_console_chat
on_console_command
on_cutscene_cancelled
on_cutscene_finished
on_cutscene_started
on_cutscene_waypoint_reached
on_entity_cloned
on_entity_color_changed
on_entity_damaged
on_entity_died
on_entity_logistic_slot_changed
on_entity_renamed
on_entity_settings_pasted
on_entity_spawned
on_equipment_inserted
on_equipment_removed
on_force_cease_fire_changed
on_force_created
on_force_friends_changed
on_force_reset
on_forces_merged
on_forces_merging
on_game_created_from_scenario
on_gui_checked_state_changed
on_gui_click
on_gui_closed
on_gui_confirmed
on_gui_elem_changed
on_gui_hover
on_gui_leave
on_gui_location_changed
on_gui_opened
on_gui_selected_tab_changed
on_gui_selection_state_changed
on_gui_switch_state_changed
on_gui_text_changed
on_gui_value_changed
on_land_mine_armed
on_lua_shortcut
on_marked_for_deconstruction
on_marked_for_upgrade
on_market_item_purchased
on_mod_item_opened
on_multiplayer_init
on_object_destroyed
on_permission_group_added
on_permission_group_deleted
on_permission_group_edited
on_permission_string_imported
on_picked_up_item
on_player_alt_reverse_selected_area
on_player_alt_selected_area
on_player_ammo_inventory_changed
on_player_armor_inventory_changed
on_player_banned
on_player_built_tile
on_player_cancelled_crafting
on_player_changed_force
on_player_changed_position
on_player_changed_surface
on_player_cheat_mode_disabled
on_player_cheat_mode_enabled
on_player_clicked_gps_tag
on_player_configured_blueprint
on_player_controller_changed
on_player_crafted_item
on_player_created
on_player_cursor_stack_changed
on_player_deconstructed_area
on_player_demoted
on_player_died
on_player_display_density_scale_changed
on_player_display_resolution_changed
on_player_display_scale_changed
on_player_driving_changed_state
on_player_dropped_item
on_player_fast_transferred
on_player_flipped_entity
on_player_flushed_fluid
on_player_gun_inventory_changed
on_player_input_method_changed
on_player_joined_game
on_player_kicked
on_player_left_game
on_player_locale_changed
on_player_main_inventory_changed
on_player_mined_entity
on_player_mined_item
on_player_mined_tile
on_player_muted
on_player_pipette
on_player_placed_equipment
on_player_promoted
on_player_removed
on_player_removed_equipment
on_player_repaired_entity
on_player_respawned
on_player_reverse_selected_area
on_player_rotated_entity
on_player_selected_area
on_player_set_quick_bar_slot
on_player_setup_blueprint
on_player_toggled_alt_mode
on_player_toggled_map_editor
on_player_trash_inventory_changed
on_player_unbanned
on_player_unmuted
on_player_used_capsule
on_player_used_spidertron_remote
on_post_entity_died
on_pre_build
on_pre_chunk_deleted
on_pre_entity_settings_pasted
on_pre_ghost_deconstructed
on_pre_ghost_upgraded
on_pre_permission_group_deleted
on_pre_permission_string_imported
on_pre_player_crafted_item
on_pre_player_died
on_pre_player_left_game
on_pre_player_mined_item
on_pre_player_removed
on_pre_player_toggled_map_editor
on_pre_robot_exploded_cliff
on_pre_scenario_finished
on_pre_script_inventory_resized
on_pre_surface_cleared
on_pre_surface_deleted
on_redo_applied
on_research_cancelled
on_research_finished
on_research_moved
on_research_reversed
on_research_started
on_resource_depleted
on_robot_built_entity
on_robot_built_tile
on_robot_exploded_cliff
on_robot_mined
on_robot_mined_entity
on_robot_mined_tile
on_robot_pre_mined
on_rocket_launch_ordered
on_rocket_launched
on_runtime_mod_setting_changed
on_script_inventory_resized
on_script_path_request_finished
on_script_trigger_effect
on_sector_scanned
on_segment_entity_created
on_selected_entity_changed
on_singleplayer_init
on_space_platform_built_entity
on_space_platform_built_tile
on_space_platform_changed_state
on_space_platform_mined_entity
on_space_platform_mined_item
on_space_platform_mined_tile
on_space_platform_pre_mined
on_spider_command_completed
on_string_translated
on_surface_cleared
on_surface_created
on_surface_deleted
on_surface_imported
on_surface_renamed
on_technology_effects_reset
on_tick
on_train_changed_state
on_train_created
on_train_schedule_changed
on_trigger_created_entity
on_trigger_fired_artillery
on_undo_applied
on_unit_added_to_group
on_unit_group_created
on_unit_group_finished_gathering
on_unit_removed_from_group
on_worker_robot_expired
script_raised_built
script_raised_destroy
script_raised_revive
script_raised_set_tiles
script_raised_teleported
Defines
alert_type
behavior_result
build_check_type
build_mode
cargo_destination
chain_signal_state
chunk_generated_status
command
compound_command
control_behavior
controllers
deconstruction_item
default_icon_size
difficulty
direction
disconnect_reason
distraction
entity_status
entity_status_diode
events
flow_precision_index
game_controller_interaction
group_state
gui_type
input_action
input_method
inventory
logistic_member_index
logistic_mode
logistic_section_type
mouse_button_type
moving_state
print_skip
print_sound
prototypes
rail_connection_direction
rail_direction
rail_layer
relative_gui_position
relative_gui_type
render_mode
rich_text_setting
riding
robot_order_type
rocket_silo_status
selection_mode
shooting
signal_state
space_platform_state
target_type
train_state
transport_line
wire_connector_id
wire_origin
wire_type
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