
| filter | :: "name" or "original-damage-amount" or "final-damage-amount" or "damage-type" or "final-health" | The condition to filter on. |
The condition to filter on. | ||
| mode | :: "or" or "and"? | How to combine this with the previous filter. Defaults to |
How to combine this with the previous filter. Defaults to | ||
| invert | :: boolean? | Inverts the condition. Default is |
Inverts the condition. Default is | ||
Other attributes may be specified depending on filter:
name| name | :: string | The prototype name |
The prototype name | ||
original-damage-amount| comparison | :: ComparatorString | |
| value | :: float | The value to compare against. |
The value to compare against. | ||
final-damage-amount| comparison | :: ComparatorString | |
| value | :: float | The value to compare against. |
The value to compare against. | ||
damage-type| type | :: string | A LuaDamagePrototype name. |
A LuaDamagePrototype name. | ||
final-health| comparison | :: ComparatorString | |
| value | :: float | The value to compare against. |
The value to compare against. | ||

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