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Version
2.0.55
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Concepts
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boolean
><
boolean
:: builtin
Either
true
or
false
.
Concept used in
LuaAISettings::allow_destroy_when_commands_fail
LuaAISettings::allow_try_return_to_spawner
LuaAISettings::do_separation
LuaAISettings::join_attacks
LuaAISettings::valid
LuaAccumulatorControlBehavior::read_charge
LuaAccumulatorControlBehavior::valid
LuaAchievementPrototype::allowed_without_fight
LuaAchievementPrototype::limited_to_one_game
LuaAchievementPrototype::more_than_manually
LuaAchievementPrototype::last_hour_only
LuaAchievementPrototype::personally
LuaAchievementPrototype::in_vehicle
LuaAchievementPrototype::should_survive
LuaAchievementPrototype::research_all
LuaAchievementPrototype::valid
LuaActiveTriggerPrototype::valid
LuaAgriculturalTowerControlBehavior::read_contents
LuaAgriculturalTowerControlBehavior::valid
LuaAirbornePollutantPrototype::affects_evolution
LuaAirbornePollutantPrototype::damages_trees
LuaAirbornePollutantPrototype::valid
LuaAmmoCategoryPrototype::valid
LuaArithmeticCombinatorControlBehavior::valid
LuaArtilleryTurretControlBehavior::read_ammo
LuaArtilleryTurretControlBehavior::valid
LuaAssemblingMachineControlBehavior::circuit_set_recipe
LuaAssemblingMachineControlBehavior::circuit_read_contents
LuaAssemblingMachineControlBehavior::include_in_crafting
LuaAssemblingMachineControlBehavior::include_fuel
LuaAssemblingMachineControlBehavior::circuit_read_ingredients
LuaAssemblingMachineControlBehavior::circuit_read_recipe_finished
LuaAssemblingMachineControlBehavior::circuit_read_working
LuaAssemblingMachineControlBehavior::valid
LuaAsteroidChunkPrototype::hide_from_signal_gui
LuaAsteroidChunkPrototype::valid
LuaAsteroidCollectorControlBehavior::set_filter
LuaAsteroidCollectorControlBehavior::read_content
LuaAsteroidCollectorControlBehavior::include_hands
LuaAsteroidCollectorControlBehavior::valid
LuaAutoplaceControlPrototype::richness
LuaAutoplaceControlPrototype::can_be_disabled
LuaAutoplaceControlPrototype::valid
LuaBootstrap::raise_player_fast_transferred()
LuaBootstrap::level
LuaBootstrap::feature_flags
LuaBurner::valid
LuaBurnerPrototype::render_no_network_icon
LuaBurnerPrototype::render_no_power_icon
LuaBurnerPrototype::valid
LuaBurnerUsagePrototype::valid
LuaCargoHatch::busy
LuaCargoHatch::reserved
LuaCargoHatch::is_input_compatible
LuaCargoHatch::is_output_compatible
LuaCargoHatch::valid
LuaCargoLandingPadControlBehavior::valid
LuaChunkIterator::valid
LuaCircuitNetwork::valid
LuaCollisionLayerPrototype::valid
LuaCommandProcessor::remove_command()
LuaCommandable::is_unit_group
LuaCommandable::is_entity
LuaCommandable::has_command
LuaCommandable::is_script_driven
LuaCommandable::valid
LuaConstantCombinatorControlBehavior::remove_section()
LuaConstantCombinatorControlBehavior::enabled
LuaConstantCombinatorControlBehavior::valid
LuaContainerControlBehavior::read_contents
LuaContainerControlBehavior::valid
LuaControl::can_insert()
LuaControl::has_items_inside()
LuaControl::can_reach_entity()
LuaControl::teleport()
LuaControl::is_flashlight_enabled()
LuaControl::begin_crafting()
LuaControl::mine_entity()
LuaControl::mine_tile()
LuaControl::is_player()
LuaControl::is_cursor_blueprint()
LuaControl::is_cursor_empty()
LuaControl::set_driving()
LuaControl::walking_state
LuaControl::mining_state
LuaControl::picking_state
LuaControl::repair_state
LuaControl::driving
LuaControl::cheat_mode
LuaControl::in_combat
LuaCustomChartTag::valid
LuaCustomEventPrototype::valid
LuaCustomInputPrototype::enabled
LuaCustomInputPrototype::enabled_while_spectating
LuaCustomInputPrototype::enabled_while_in_cutscene
LuaCustomInputPrototype::include_selected_prototype
LuaCustomInputPrototype::valid
LuaCustomTable::valid
LuaDamagePrototype::valid
LuaDeciderCombinatorControlBehavior::valid
LuaDecorativePrototype::decal
LuaDecorativePrototype::grows_through_rail_path
LuaDecorativePrototype::valid
LuaDisplayPanelControlBehavior::valid
LuaElectricEnergySourcePrototype::render_no_network_icon
LuaElectricEnergySourcePrototype::render_no_power_icon
LuaElectricEnergySourcePrototype::valid
LuaEntity::can_be_destroyed()
LuaEntity::destroy()
LuaEntity::die()
LuaEntity::has_flag()
LuaEntity::ghost_has_flag()
LuaEntity::remove_market_item()
LuaEntity::order_deconstruction()
LuaEntity::to_be_deconstructed()
LuaEntity::order_upgrade()
LuaEntity::cancel_upgrade()
LuaEntity::to_be_upgraded()
LuaEntity::is_crafting()
LuaEntity::is_opened()
LuaEntity::is_opening()
LuaEntity::is_closed()
LuaEntity::is_closing()
LuaEntity::launch_rocket()
LuaEntity::revive()
LuaEntity::silent_revive()
LuaEntity::get_rail_segment_signal()
LuaEntity::is_rail_in_same_rail_segment_as()
LuaEntity::is_rail_in_same_rail_block_as()
LuaEntity::supports_backer_name()
LuaEntity::play_note()
LuaEntity::connect_rolling_stock()
LuaEntity::disconnect_rolling_stock()
LuaEntity::rotate()
LuaEntity::is_connected_to_electric_network()
LuaEntity::clone()
LuaEntity::can_shoot()
LuaEntity::mine()
LuaEntity::can_wires_reach()
LuaEntity::is_registered_for_construction()
LuaEntity::is_registered_for_deconstruction()
LuaEntity::is_registered_for_upgrade()
LuaEntity::is_registered_for_repair()
LuaEntity::get_wire_connector()
LuaEntity::get_wire_connectors()
LuaEntity::use_filters
LuaEntity::active
LuaEntity::destructible
LuaEntity::minable
LuaEntity::minable_flag
LuaEntity::rotatable
LuaEntity::operable
LuaEntity::mirroring
LuaEntity::supports_direction
LuaEntity::driver_is_gunner
LuaEntity::to_be_looted
LuaEntity::use_transitional_requests
LuaEntity::ignore_unprioritised_targets
LuaEntity::power_switch_state
LuaEntity::remove_unfiltered_items
LuaEntity::armed
LuaEntity::recipe_locked
LuaEntity::enable_logistics_while_moving
LuaEntity::allow_dispatching_robots
LuaEntity::request_from_buffers
LuaEntity::corpse_expires
LuaEntity::corpse_immune_to_entity_placement
LuaEntity::is_military_target
LuaEntity::is_entity_with_owner
LuaEntity::is_entity_with_health
LuaEntity::copy_color_from_train_stop
LuaEntity::is_headed_to_trains_front
LuaEntity::always_on
LuaEntity::artillery_auto_targeting
LuaEntity::is_updatable
LuaEntity::disabled_by_script
LuaEntity::disabled_by_control_behavior
LuaEntity::disabled_by_recipe
LuaEntity::is_freezable
LuaEntity::frozen
LuaEntity::valid
LuaEntityPrototype::has_flag()
LuaEntityPrototype::infinite_resource
LuaEntityPrototype::trigger_target_mask
LuaEntityPrototype::selectable_in_game
LuaEntityPrototype::uses_force_mining_productivity_bonus
LuaEntityPrototype::allow_copy_paste
LuaEntityPrototype::tank_driving
LuaEntityPrototype::draw_cargo
LuaEntityPrototype::burns_fluid
LuaEntityPrototype::scale_fluid_usage
LuaEntityPrototype::destroy_non_fuel_fluid
LuaEntityPrototype::bulk
LuaEntityPrototype::flow_scaling
LuaEntityPrototype::allow_custom_vectors
LuaEntityPrototype::allow_burner_leech
LuaEntityPrototype::inserter_chases_belt_items
LuaEntityPrototype::loader_adjustable_belt_stack_size
LuaEntityPrototype::count_as_rock_for_filtered_deconstruction
LuaEntityPrototype::alert_when_damaged
LuaEntityPrototype::alert_when_attacking
LuaEntityPrototype::collision_mask_collides_with_self
LuaEntityPrototype::collision_mask_collides_with_tiles_only
LuaEntityPrototype::collision_mask_considers_tile_transitions
LuaEntityPrototype::allowed_effects
LuaEntityPrototype::launch_to_space_platforms
LuaEntityPrototype::create_ghost_on_death
LuaEntityPrototype::per_lane_filters
LuaEntityPrototype::is_building
LuaEntityPrototype::always_on
LuaEntityPrototype::has_belt_immunity
LuaEntityPrototype::move_while_shooting
LuaEntityPrototype::can_open_gates
LuaEntityPrototype::affected_by_tiles
LuaEntityPrototype::allow_access_to_all_forces
LuaEntityPrototype::supports_direction
LuaEntityPrototype::allow_passengers
LuaEntityPrototype::protected_from_tile_building
LuaEntityPrototype::is_entity_with_owner
LuaEntityPrototype::is_military_target
LuaEntityPrototype::allow_run_time_change_of_is_military_target
LuaEntityPrototype::logistic_parameters
LuaEntityPrototype::automatic_weapon_cycling
LuaEntityPrototype::use_exact_mode
LuaEntityPrototype::spawn_decorations_on_expansion
LuaEntityPrototype::auto_setup_collision_box
LuaEntityPrototype::rewire_neighbours_when_destroying
LuaEntityPrototype::valid
LuaEquipment::to_be_removed
LuaEquipment::valid
LuaEquipmentCategoryPrototype::valid
LuaEquipmentGrid::put()
LuaEquipmentGrid::can_move()
LuaEquipmentGrid::move()
LuaEquipmentGrid::find()
LuaEquipmentGrid::order_removal()
LuaEquipmentGrid::cancel_removal()
LuaEquipmentGrid::inhibit_movement_bonus
LuaEquipmentGrid::valid
LuaEquipmentGridPrototype::locked
LuaEquipmentGridPrototype::valid
LuaEquipmentPrototype::logistic_parameters
LuaEquipmentPrototype::automatic
LuaEquipmentPrototype::valid
LuaFlowStatistics::get_flow_count()
LuaFlowStatistics::valid
LuaFluidBox::set_filter()
LuaFluidBox::valid
LuaFluidBoxPrototype::valid
LuaFluidEnergySourcePrototype::render_no_network_icon
LuaFluidEnergySourcePrototype::render_no_power_icon
LuaFluidEnergySourcePrototype::burns_fluid
LuaFluidEnergySourcePrototype::scale_fluid_usage
LuaFluidEnergySourcePrototype::destroy_non_fuel_fluid
LuaFluidEnergySourcePrototype::valid
LuaFluidPrototype::valid
LuaFontPrototype::border
LuaFontPrototype::filtered
LuaFontPrototype::valid
LuaForce::research_all_technologies()
LuaForce::is_chunk_charted()
LuaForce::is_chunk_visible()
LuaForce::is_chunk_requested_for_charting()
LuaForce::set_cease_fire()
LuaForce::get_cease_fire()
LuaForce::set_friend()
LuaForce::get_friend()
LuaForce::is_pathfinder_busy()
LuaForce::set_surface_hidden()
LuaForce::get_surface_hidden()
LuaForce::get_hand_crafting_disabled_for_recipe()
LuaForce::set_hand_crafting_disabled_for_recipe()
LuaForce::add_research()
LuaForce::is_friend()
LuaForce::is_enemy()
LuaForce::is_space_platforms_unlocked()
LuaForce::create_ghost_on_entity_death
LuaForce::circuit_network_enabled
LuaForce::cliff_deconstruction_enabled
LuaForce::mining_with_fluid
LuaForce::rail_support_on_deep_oil_ocean
LuaForce::rail_planner_allow_elevated_rails
LuaForce::vehicle_logistics
LuaForce::ai_controllable
LuaForce::character_logistic_requests
LuaForce::friendly_fire
LuaForce::share_chart
LuaForce::research_enabled
LuaForce::valid
LuaFuelCategoryPrototype::valid
LuaFurnaceControlBehavior::circuit_read_contents
LuaFurnaceControlBehavior::include_in_crafting
LuaFurnaceControlBehavior::include_fuel
LuaFurnaceControlBehavior::circuit_read_ingredients
LuaFurnaceControlBehavior::circuit_read_recipe_finished
LuaFurnaceControlBehavior::circuit_read_working
LuaFurnaceControlBehavior::valid
LuaGameScript::set_game_state()
LuaGameScript::is_demo()
LuaGameScript::take_screenshot()
LuaGameScript::take_technology_screenshot()
LuaGameScript::delete_surface()
LuaGameScript::is_multiplayer()
LuaGameScript::create_profiler()
LuaGameScript::get_vehicles()
LuaGameScript::console_command_used
LuaGameScript::tick_paused
LuaGameScript::finished
LuaGameScript::finished_but_continuing
LuaGameScript::enemy_has_vision_on_land_mines
LuaGameScript::autosave_enabled
LuaGameScript::draw_resource_selection
LuaGameScript::technology_notifications_enabled
LuaGameScript::allow_tip_activation
LuaGenericOnOffControlBehavior::disabled
LuaGenericOnOffControlBehavior::circuit_enable_disable
LuaGenericOnOffControlBehavior::connect_to_logistic_network
LuaGroup::valid
LuaGui::valid
LuaGuiElement::add()
LuaGuiElement::get_slider_discrete_values()
LuaGuiElement::set_slider_discrete_values()
LuaGuiElement::visible
LuaGuiElement::state
LuaGuiElement::resize_to_sprite
LuaGuiElement::show_percent_for_small_numbers
LuaGuiElement::auto_center
LuaGuiElement::auto_toggle
LuaGuiElement::toggled
LuaGuiElement::selectable
LuaGuiElement::word_wrap
LuaGuiElement::read_only
LuaGuiElement::enabled
LuaGuiElement::ignored_by_interaction
LuaGuiElement::locked
LuaGuiElement::draw_vertical_lines
LuaGuiElement::draw_horizontal_lines
LuaGuiElement::draw_horizontal_line_after_headers
LuaGuiElement::vertical_centering
LuaGuiElement::numeric
LuaGuiElement::allow_decimal
LuaGuiElement::allow_negative
LuaGuiElement::is_password
LuaGuiElement::lose_focus_on_confirm
LuaGuiElement::raise_hover_events
LuaGuiElement::allow_none_state
LuaGuiElement::valid
LuaHeatBufferPrototype::valid
LuaHeatEnergySourcePrototype::render_no_network_icon
LuaHeatEnergySourcePrototype::render_no_power_icon
LuaHeatEnergySourcePrototype::valid
LuaHelpers::write_file()
LuaHelpers::is_valid_sound_path()
LuaHelpers::is_valid_sprite_path()
LuaHelpers::create_profiler()
LuaInserterControlBehavior::circuit_set_filters
LuaInserterControlBehavior::circuit_read_hand_contents
LuaInserterControlBehavior::circuit_set_stack_size
LuaInserterControlBehavior::valid
LuaInventory::can_insert()
LuaInventory::is_empty()
LuaInventory::is_full()
LuaInventory::supports_bar()
LuaInventory::supports_filters()
LuaInventory::is_filtered()
LuaInventory::can_set_filter()
LuaInventory::set_filter()
LuaInventory::count_empty_stacks()
LuaInventory::valid
LuaItem::valid
LuaItemCommon::is_blueprint_setup()
LuaItemCommon::build_blueprint()
LuaItemCommon::create_blueprint()
LuaItemCommon::remove_tag()
LuaItemCommon::set_entity_filter()
LuaItemCommon::set_tile_filter()
LuaItemCommon::deconstruct_area()
LuaItemCommon::cancel_deconstruct_area()
LuaItemCommon::is_blueprint
LuaItemCommon::is_blueprint_book
LuaItemCommon::is_item_with_label
LuaItemCommon::is_item_with_inventory
LuaItemCommon::is_item_with_entity_data
LuaItemCommon::is_selection_tool
LuaItemCommon::is_item_with_tags
LuaItemCommon::is_deconstruction_item
LuaItemCommon::is_upgrade_item
LuaItemCommon::is_tool
LuaItemCommon::is_ammo
LuaItemCommon::is_armor
LuaItemCommon::is_repair_tool
LuaItemCommon::blueprint_absolute_snapping
LuaItemCommon::allow_manual_label_change
LuaItemCommon::trees_and_rocks_only
LuaItemPrototype::has_flag()
LuaItemPrototype::stackable
LuaItemPrototype::can_be_mod_opened
LuaItemPrototype::moved_to_hub_when_building
LuaItemPrototype::provides_flight
LuaItemPrototype::draw_label_for_cursor_render
LuaItemPrototype::requires_beacon_alt_mode
LuaItemPrototype::always_include_tiles
LuaItemPrototype::skip_fog_of_war
LuaItemPrototype::infinite
LuaItemPrototype::valid
LuaItemStack::can_set_stack()
LuaItemStack::set_stack()
LuaItemStack::transfer_stack()
LuaItemStack::swap_stack()
LuaItemStack::valid_for_read
LuaItemStack::is_module
LuaItemStack::valid
LuaLampControlBehavior::use_colors
LuaLampControlBehavior::valid
LuaLazyLoadedValue::valid
LuaLoaderControlBehavior::circuit_set_filters
LuaLoaderControlBehavior::circuit_read_transfers
LuaLoaderControlBehavior::valid
LuaLogisticCell::is_in_logistic_range()
LuaLogisticCell::is_in_construction_range()
LuaLogisticCell::is_neighbour_with()
LuaLogisticCell::mobile
LuaLogisticCell::transmitting
LuaLogisticCell::valid
LuaLogisticContainerControlBehavior::circuit_condition_enabled
LuaLogisticContainerControlBehavior::valid
LuaLogisticNetwork::select_pickup_point()
LuaLogisticNetwork::can_satisfy_request()
LuaLogisticNetwork::valid
LuaLogisticPoint::remove_section()
LuaLogisticPoint::exact
LuaLogisticPoint::trash_not_requested
LuaLogisticPoint::enabled
LuaLogisticPoint::valid
LuaLogisticSection::is_manual
LuaLogisticSection::active
LuaLogisticSection::valid
LuaLogisticSections::remove_section()
LuaLogisticSections::valid
LuaMiningDrillControlBehavior::circuit_read_resources
LuaMiningDrillControlBehavior::valid
LuaModSettingPrototype::default_value
LuaModSettingPrototype::allow_blank
LuaModSettingPrototype::auto_trim
LuaModSettingPrototype::valid
LuaModuleCategoryPrototype::valid
LuaNamedNoiseExpression::valid
LuaNamedNoiseFunction::valid
LuaParticlePrototype::valid
LuaPermissionGroup::add_player()
LuaPermissionGroup::remove_player()
LuaPermissionGroup::allows_action()
LuaPermissionGroup::set_allows_action()
LuaPermissionGroup::destroy()
LuaPermissionGroup::valid
LuaPermissionGroups::valid
LuaPlanet::valid
LuaPlayer::set_goal_description()
LuaPlayer::drag_wire()
LuaPlayer::clear_cursor()
LuaPlayer::create_character()
LuaPlayer::add_custom_alert()
LuaPlayer::mute_alert()
LuaPlayer::unmute_alert()
LuaPlayer::is_alert_muted()
LuaPlayer::enable_alert()
LuaPlayer::disable_alert()
LuaPlayer::is_alert_enabled()
LuaPlayer::add_pin()
LuaPlayer::pipette_entity()
LuaPlayer::can_place_entity()
LuaPlayer::can_build_from_cursor()
LuaPlayer::build_from_cursor()
LuaPlayer::create_local_flying_text()
LuaPlayer::is_shortcut_toggled()
LuaPlayer::is_shortcut_available()
LuaPlayer::set_shortcut_toggled()
LuaPlayer::set_shortcut_available()
LuaPlayer::enter_space_platform()
LuaPlayer::land_on_planet()
LuaPlayer::opened_self
LuaPlayer::minimap_enabled
LuaPlayer::connected
LuaPlayer::admin
LuaPlayer::spectator
LuaPlayer::show_on_map
LuaPlayer::remove_unfiltered_items
LuaPlayer::auto_sort_main_inventory
LuaPlayer::cursor_stack_temporary
LuaPlayer::valid
LuaProcessionLayerInheritanceGroupPrototype::valid
LuaProcessionPrototype::valid
LuaProfiler::valid
LuaProgrammableSpeakerControlBehavior::valid
LuaPrototypeBase::hidden
LuaPrototypeBase::hidden_in_factoriopedia
LuaPrototypeBase::parameter
LuaProxyContainerControlBehavior::read_contents
LuaProxyContainerControlBehavior::valid
LuaPumpControlBehavior::set_filter
LuaPumpControlBehavior::valid
LuaQualityPrototype::draw_sprite_by_default
LuaQualityPrototype::valid
LuaRadarControlBehavior::valid
LuaRailEnd::move_forward()
LuaRailEnd::move_natural()
LuaRailEnd::valid
LuaRailPath::is_front
LuaRailPath::valid
LuaRailSignalBaseControlBehavior::close_signal
LuaRailSignalBaseControlBehavior::read_signal
LuaRailSignalBaseControlBehavior::valid
LuaRandomGenerator::valid
LuaReactorControlBehavior::read_fuel
LuaReactorControlBehavior::read_temperature
LuaReactorControlBehavior::valid
LuaRecipe::has_category()
LuaRecipe::enabled
LuaRecipe::hidden
LuaRecipe::hidden_from_flow_stats
LuaRecipe::valid
LuaRecipeCategoryPrototype::valid
LuaRecipePrototype::has_category()
LuaRecipePrototype::enabled
LuaRecipePrototype::hidden_from_flow_stats
LuaRecipePrototype::hidden_from_player_crafting
LuaRecipePrototype::always_show_made_in
LuaRecipePrototype::allow_inserter_overload
LuaRecipePrototype::allow_as_intermediate
LuaRecipePrototype::allow_intermediates
LuaRecipePrototype::show_amount_in_title
LuaRecipePrototype::always_show_products
LuaRecipePrototype::allow_decomposition
LuaRecipePrototype::unlock_results
LuaRecipePrototype::hide_from_signal_gui
LuaRecipePrototype::hide_from_flow_stats
LuaRecipePrototype::hide_from_player_crafting
LuaRecipePrototype::preserve_products_in_machine_output
LuaRecipePrototype::is_parameter
LuaRecipePrototype::allowed_effects
LuaRecipePrototype::result_is_always_fresh
LuaRecipePrototype::reset_freshness_on_craft
LuaRecipePrototype::valid
LuaRecord::is_blueprint_setup()
LuaRecord::build_blueprint()
LuaRecord::create_blueprint()
LuaRecord::set_entity_filter()
LuaRecord::set_tile_filter()
LuaRecord::deconstruct_area()
LuaRecord::cancel_deconstruct_area()
LuaRecord::valid_for_write
LuaRecord::is_blueprint_preview
LuaRecord::blueprint_absolute_snapping
LuaRecord::trees_and_rocks_only
LuaRecord::valid
LuaRemote::remove_interface()
LuaRenderObject::visible
LuaRenderObject::draw_on_ground
LuaRenderObject::only_in_alt_mode
LuaRenderObject::use_target_orientation
LuaRenderObject::scale_with_zoom
LuaRenderObject::use_rich_text
LuaRenderObject::filled
LuaRenderObject::oriented
LuaRenderObject::valid
LuaRendering::draw_line()
LuaRendering::draw_text()
LuaRendering::draw_circle()
LuaRendering::draw_rectangle()
LuaRendering::draw_arc()
LuaRendering::draw_polygon()
LuaRendering::draw_sprite()
LuaRendering::draw_light()
LuaRendering::draw_animation()
LuaResourceCategoryPrototype::valid
LuaRoboportControlBehavior::read_logistics
LuaRoboportControlBehavior::read_robot_stats
LuaRoboportControlBehavior::valid
LuaRocketSiloControlBehavior::valid
LuaSchedule::set_stopped()
LuaSchedule::set_allow_unloading()
LuaSchedule::get_inside_interrupt()
LuaSchedule::set_inside_interrupt()
LuaSchedule::valid
LuaSelectorCombinatorControlBehavior::valid
LuaShortcutPrototype::toggleable
LuaShortcutPrototype::valid
LuaSimulation::activate_rail_planner()
LuaSimulation::move_cursor()
LuaSimulation::control_down()
LuaSimulation::control_press()
LuaSimulation::hide_cursor
LuaSimulation::camera_alt_info
LuaSimulation::smart_belt_building
LuaSimulation::valid
LuaSpaceConnectionPrototype::valid
LuaSpaceLocationPrototype::entities_require_heating
LuaSpaceLocationPrototype::valid
LuaSpacePlatform::destroy_asteroid_chunks()
LuaSpacePlatform::find_asteroid_chunks_filtered()
LuaSpacePlatform::can_leave_current_location()
LuaSpacePlatform::paused
LuaSpacePlatform::valid
LuaSpacePlatformHubControlBehavior::read_contents
LuaSpacePlatformHubControlBehavior::send_to_platform
LuaSpacePlatformHubControlBehavior::read_moving_from
LuaSpacePlatformHubControlBehavior::read_moving_to
LuaSpacePlatformHubControlBehavior::read_speed
LuaSpacePlatformHubControlBehavior::read_damage_taken
LuaSpacePlatformHubControlBehavior::valid
LuaStorageTankControlBehavior::read_contents
LuaStorageTankControlBehavior::valid
LuaStyle::horizontally_stretchable
LuaStyle::vertically_stretchable
LuaStyle::horizontally_squashable
LuaStyle::vertically_squashable
LuaStyle::draw_grayscale_picture
LuaStyle::use_header_filler
LuaStyle::single_line
LuaStyle::stretch_image_to_widget_size
LuaStyle::valid
LuaSurface::can_place_entity()
LuaSurface::can_fast_replace()
LuaSurface::find_non_colliding_position()
LuaSurface::find_non_colliding_position_in_box()
LuaSurface::spill_item_stack()
LuaSurface::spill_inventory()
LuaSurface::create_entity()
LuaSurface::set_tiles()
LuaSurface::is_chunk_generated()
LuaSurface::deconstruct_area()
LuaSurface::cancel_deconstruct_area()
LuaSurface::upgrade_area()
LuaSurface::cancel_upgrade_area()
LuaSurface::get_connected_tiles()
LuaSurface::destroy_decoratives()
LuaSurface::create_decoratives()
LuaSurface::find_decoratives_filtered()
LuaSurface::clone_area()
LuaSurface::clone_brush()
LuaSurface::clone_entities()
LuaSurface::clear()
LuaSurface::request_path()
LuaSurface::remove_script_area()
LuaSurface::remove_script_position()
LuaSurface::entity_prototype_collides()
LuaSurface::decorative_prototype_collides()
LuaSurface::create_entities_from_blueprint_string()
LuaSurface::generate_with_lab_tiles
LuaSurface::always_day
LuaSurface::peaceful_mode
LuaSurface::no_enemies_mode
LuaSurface::freeze_daytime
LuaSurface::show_clouds
LuaSurface::has_global_electric_network
LuaSurface::deletable
LuaSurface::ignore_surface_conditions
LuaSurface::valid
LuaSurfacePropertyPrototype::is_time
LuaSurfacePropertyPrototype::valid
LuaSurfacePrototype::valid
LuaTechnology::enabled
LuaTechnology::visible_when_disabled
LuaTechnology::upgrade
LuaTechnology::researched
LuaTechnology::valid
LuaTechnologyPrototype::enabled
LuaTechnologyPrototype::essential
LuaTechnologyPrototype::visible_when_disabled
LuaTechnologyPrototype::ignore_tech_cost_multiplier
LuaTechnologyPrototype::upgrade
LuaTechnologyPrototype::allows_productivity
LuaTechnologyPrototype::valid
LuaTile::collides_with()
LuaTile::to_be_deconstructed()
LuaTile::has_tile_ghost()
LuaTile::valid
LuaTilePrototype::automatic_neighbors
LuaTilePrototype::needs_correction
LuaTilePrototype::mineable_properties
LuaTilePrototype::can_be_part_of_blueprint
LuaTilePrototype::is_foundation
LuaTilePrototype::allows_being_covered
LuaTilePrototype::check_collision_with_entities
LuaTilePrototype::destroys_dropped_items
LuaTilePrototype::valid
LuaTrain::recalculate_path()
LuaTrain::manual_mode
LuaTrain::has_path
LuaTrain::valid
LuaTrainManager::request_train_path()
LuaTrainManager::valid
LuaTrainStopControlBehavior::send_to_train
LuaTrainStopControlBehavior::read_from_train
LuaTrainStopControlBehavior::read_stopped_train
LuaTrainStopControlBehavior::set_trains_limit
LuaTrainStopControlBehavior::read_trains_count
LuaTrainStopControlBehavior::set_priority
LuaTrainStopControlBehavior::valid
LuaTransportBeltControlBehavior::read_contents
LuaTransportBeltControlBehavior::valid
LuaTransportLine::can_insert_at()
LuaTransportLine::can_insert_at_back()
LuaTransportLine::insert_at()
LuaTransportLine::insert_at_back()
LuaTransportLine::line_equals()
LuaTransportLine::valid
LuaTrivialSmokePrototype::cyclic
LuaTrivialSmokePrototype::affected_by_wind
LuaTrivialSmokePrototype::show_when_smoke_off
LuaTrivialSmokePrototype::glow_animation
LuaTrivialSmokePrototype::valid
LuaTurretControlBehavior::set_priority_list
LuaTurretControlBehavior::set_ignore_unlisted_targets
LuaTurretControlBehavior::read_ammo
LuaTurretControlBehavior::valid
LuaUndoRedoStack::remove_undo_tag()
LuaUndoRedoStack::remove_redo_tag()
LuaUndoRedoStack::valid
LuaVirtualSignalPrototype::special
LuaVirtualSignalPrototype::valid
LuaVoidEnergySourcePrototype::render_no_network_icon
LuaVoidEnergySourcePrototype::render_no_power_icon
LuaVoidEnergySourcePrototype::valid
LuaWallControlBehavior::open_gate
LuaWallControlBehavior::read_sensor
LuaWallControlBehavior::valid
LuaWireConnector::is_connected_to()
LuaWireConnector::connect_to()
LuaWireConnector::disconnect_from()
LuaWireConnector::disconnect_all()
LuaWireConnector::can_wire_reach()
LuaWireConnector::have_common_neighbour()
LuaWireConnector::is_ghost
LuaWireConnector::valid
AchievementPrototypeFilter
AddRecordData
AmmoType
Any
AnyBasic
AsteroidChunkPrototypeFilter
AutoplaceSettings
AutoplaceSpecification
BlueprintEntity
BlueprintScheduleInterrupt
BlueprintScheduleRecord
CapsuleAction
CargoDestination
CircuitConditionDefinition
CircuitNetworkSelection
CircularParticleCreationSpecification
CollisionMask
Command
ConfigurationChangedData
CraftingQueueItem
DamageTypeFilters
DeciderCombinatorOutput
DecorativePrototypeFilter
EffectReceiver
EnemyEvolutionMapSettings
EnemyExpansionMapSettings
EntityPrototypeFilter
EntitySearchFilters
EquipmentPrototypeFilter
FluidBoxFilterSpec
FluidPrototypeFilter
ItemPrototypeFilter
LocalisedString
LogisticSections
LuaEntityClonedEventFilter
LuaEntityDamagedEventFilter
LuaEntityDeconstructionCancelledEventFilter
LuaEntityDiedEventFilter
LuaEntityMarkedForDeconstructionEventFilter
LuaEntityMarkedForUpgradeEventFilter
LuaPlatformBuiltEntityEventFilter
LuaPlatformMinedEntityEventFilter
LuaPlayerBuiltEntityEventFilter
LuaPlayerMinedEntityEventFilter
LuaPlayerRepairedEntityEventFilter
LuaPostEntityDiedEventFilter
LuaPreGhostDeconstructedEventFilter
LuaPreGhostUpgradedEventFilter
LuaPrePlatformMinedEntityEventFilter
LuaPrePlayerMinedEntityEventFilter
LuaPreRobotMinedEntityEventFilter
LuaRobotBuiltEntityEventFilter
LuaRobotMinedEntityEventFilter
LuaScriptRaisedBuiltEventFilter
LuaScriptRaisedDestroyEventFilter
LuaScriptRaisedReviveEventFilter
LuaScriptRaisedTeleportedEventFilter
LuaSectorScannedEventFilter
LuaUpgradeCancelledEventFilter
MapGenPreset
MapGenSettings
MapViewSettings
MineableProperties
ModSetting
ModSettingPrototypeFilter
PathFinderMapSettings
PathfinderFlags
PathfinderWaypoint
PlaceAsTileResult
PollutionMapSettings
PrintSettings
ProgrammableSpeakerAlertParameters
ProgrammableSpeakerCircuitParameters
ProgrammableSpeakerParameters
RadiusVisualisationSpecification
RailEndStart
RecipePrototypeFilter
ScheduleInterrupt
ScheduleRecord
SelectorCombinatorParameters
SpaceLocationPrototypeFilter
SteeringMapSetting
TechnologyPrototypeFilter
TilePrototypeFilter
TileSearchFilters
TrainFilter
TrainPathAllGoalsResult
TrainPathFinderOneGoalResult
TrainStopFilter
TriggerEffectItem
TriggerItem
UndoRedoAction
VehicleAutomaticTargetingParameters
on_ai_command_completed
on_area_cloned
on_brush_cloned
on_cargo_pod_finished_ascending
on_cargo_pod_finished_descending
on_entity_renamed
on_force_cease_fire_changed
on_force_friends_changed
on_gui_click
on_gui_confirmed
on_player_deconstructed_area
on_player_fast_transferred
on_player_flipped_entity
on_player_flushed_fluid
on_player_pipette
on_player_setup_blueprint
on_player_toggled_alt_mode
on_pre_build
on_pre_scenario_finished
on_research_finished
on_research_reversed
on_script_path_request_finished
on_string_translated
Classes
-
Concepts
-
Events
-
Defines
|<
Classes
LuaAISettings
LuaAccumulatorControlBehavior
LuaAchievementPrototype
LuaActiveTriggerPrototype
LuaAgriculturalTowerControlBehavior
LuaAirbornePollutantPrototype
LuaAmmoCategoryPrototype
LuaArithmeticCombinatorControlBehavior
LuaArtilleryTurretControlBehavior
LuaAssemblingMachineControlBehavior
LuaAsteroidChunkPrototype
LuaAsteroidCollectorControlBehavior
LuaAutoplaceControlPrototype
LuaBootstrap
LuaBurner
LuaBurnerPrototype
LuaBurnerUsagePrototype
LuaCargoHatch
LuaCargoLandingPadControlBehavior
LuaChunkIterator
LuaCircuitNetwork
LuaCollisionLayerPrototype
LuaCombinatorControlBehavior
LuaCommandProcessor
LuaCommandable
LuaConstantCombinatorControlBehavior
LuaContainerControlBehavior
LuaControl
LuaControlBehavior
LuaCustomChartTag
LuaCustomEventPrototype
LuaCustomInputPrototype
LuaCustomTable
LuaDamagePrototype
LuaDeciderCombinatorControlBehavior
LuaDecorativePrototype
LuaDisplayPanelControlBehavior
LuaElectricEnergySourcePrototype
LuaEntity
LuaEntityPrototype
LuaEquipment
LuaEquipmentCategoryPrototype
LuaEquipmentGrid
LuaEquipmentGridPrototype
LuaEquipmentPrototype
LuaFlowStatistics
LuaFluidBox
LuaFluidBoxPrototype
LuaFluidEnergySourcePrototype
LuaFluidPrototype
LuaFontPrototype
LuaForce
LuaFuelCategoryPrototype
LuaFurnaceControlBehavior
LuaGameScript
LuaGenericOnOffControlBehavior
LuaGroup
LuaGui
LuaGuiElement
LuaHeatBufferPrototype
LuaHeatEnergySourcePrototype
LuaHelpers
LuaInserterControlBehavior
LuaInventory
LuaItem
LuaItemCommon
LuaItemPrototype
LuaItemStack
LuaLampControlBehavior
LuaLazyLoadedValue
LuaLoaderControlBehavior
LuaLogisticCell
LuaLogisticContainerControlBehavior
LuaLogisticNetwork
LuaLogisticPoint
LuaLogisticSection
LuaLogisticSections
LuaMiningDrillControlBehavior
LuaModSettingPrototype
LuaModuleCategoryPrototype
LuaNamedNoiseExpression
LuaNamedNoiseFunction
LuaParticlePrototype
LuaPermissionGroup
LuaPermissionGroups
LuaPlanet
LuaPlayer
LuaProcessionLayerInheritanceGroupPrototype
LuaProcessionPrototype
LuaProfiler
LuaProgrammableSpeakerControlBehavior
LuaPrototypeBase
LuaPrototypes
LuaProxyContainerControlBehavior
LuaPumpControlBehavior
LuaQualityPrototype
LuaRCON
LuaRadarControlBehavior
LuaRailEnd
LuaRailPath
LuaRailSignalBaseControlBehavior
LuaRandomGenerator
LuaReactorControlBehavior
LuaRecipe
LuaRecipeCategoryPrototype
LuaRecipePrototype
LuaRecord
LuaRemote
LuaRenderObject
LuaRendering
LuaResourceCategoryPrototype
LuaRoboportControlBehavior
LuaRocketSiloControlBehavior
LuaSchedule
LuaSelectorCombinatorControlBehavior
LuaSettings
LuaShortcutPrototype
LuaSimulation
LuaSpaceConnectionPrototype
LuaSpaceLocationPrototype
LuaSpacePlatform
LuaSpacePlatformHubControlBehavior
LuaStorageTankControlBehavior
LuaStyle
LuaSurface
LuaSurfacePropertyPrototype
LuaSurfacePrototype
LuaTechnology
LuaTechnologyPrototype
LuaTile
LuaTilePrototype
LuaTrain
LuaTrainManager
LuaTrainStopControlBehavior
LuaTransportBeltControlBehavior
LuaTransportLine
LuaTrivialSmokePrototype
LuaTurretControlBehavior
LuaUndoRedoStack
LuaVirtualSignalPrototype
LuaVoidEnergySourcePrototype
LuaWallControlBehavior
LuaWireConnector
Concepts
CircularParticleCreationSpecification
FlowStatisticsID
ItemStackIndex
LogisticFilterIndex
ItemCountType
InventoryIndex
ComparatorString
SpritePath
GameViewSettings
HeatConnection
CollisionMask
Loot
ModuleEffectValue
ModuleEffects
MapTick
BlueprintSignalIcon
RenderLayer
MapViewSettings
CursorBoxRenderType
CollisionLayerID
ScrollPolicy
MouseButtonFlags
SwitchState
GuiElementType
PrototypeWithQuality
ElemType
ElemID
Vector
ChunkPosition
ItemStackLocation
SimpleItemStack
ItemFilter
Command
GuiArrowSpecification
GuiArrowType
Vector3D
RidingState
ItemWithQualityCounts
EquipmentWithQualityCounts
TrainSchedule
PlatformSchedule
RailLocation
EffectReceiver
RecipeIDAndQualityIDPair
WorkerRobotOrder
ForceID
FluidID
EntityWithQualityID
EntityIDAndQualityIDPair
ItemWithQualityID
ItemIDAndQualityIDPair
ItemID
EntityID
VirtualSignalID
TechnologyID
ParticleID
DamageTypeID
TrivialSmokeID
TextAlign
VerticalTextAlign
QualityID
RecipeCategoryID
RecipeID
TileID
Fluid
EquipmentID
EquipmentWithQualityID
EquipmentIDAndQualityIDPair
PathfinderFlags
BoundingBox
PlaySoundSpecification
SurfaceIdentification
PlayerIdentification
SpacePlatformIdentification
ForceSet
DecorativeID
AsteroidChunkID
SpaceConnectionID
SpaceLocationID
SignalFilter
LogisticFilter
WireConnection
PrintSettings
SurfacePropertyID
ScriptRenderTarget
ScriptRenderTargetTable
ItemStackIdentification
QualityCondition
CargoDestination
ScheduleRecordPosition
ZoomLimits
ZoomSpecification
LuaEventType
TilePosition
RealOrientation
LocalisedString
MapPosition
Color
RangeMode
BlueprintEntity
BlueprintWire
MathExpression
UndoRedoAction
BlueprintWireEnd
LinkedGameControl
ForceCondition
PipeConnectionDefinition
SurfaceCondition
ItemPrototypeFlags
ItemPrototypeFlag
UpgradeMapperSource
ItemStackDefinition
SelectionModeFlags
CapsuleAction
PrototypeFilterMode
SpoilToTriggerResult
UpgradeMapperDestination
TargetType
AmmoType
MineableProperties
EquipmentPosition
ModSetting
Signal
DisplayPanelMessageDefinition
CircuitNetworkSelection
CircuitCondition
SignalID
SignalIDBase
SignalIDType
DeciderCombinatorParameters
DeciderCombinatorCondition
DeciderCombinatorOutput
ArithmeticCombinatorParameters
ArithmeticCombinatorParameterOperation
SelectorCombinatorParameters
SelectorCombinatorParameterOperation
SpaceConnectionAsteroidSpawnDefinition
SpaceConnectionAsteroidSpawnPoint
SpaceLocationAsteroidSpawnDefinition
EjectedItem
Product
ItemProduct
FluidProduct
ResearchProgressProduct
BlueprintScheduleRecord
ScheduleRecord
BlueprintScheduleInterrupt
ScheduleInterrupt
WaitCondition
WaitConditionType
BlueprintSchedule
ResearchIngredient
ModifierType
TechnologyModifier
ResearchTrigger
Ingredient
EnemyExpansionMapSettings
AsteroidMapSettings
SteeringMapSetting
SteeringMapSettings
UnitGroupMapSettings
PathFinderMapSettings
MapDifficultySettings
MapAndDifficultySettings
MapSettings
MapGenSize
PollutionMapSettings
EnemyEvolutionMapSettings
AutoplaceControl
CliffPlacementSettings
AutoplaceSettings
TerritorySettings
MapGenSettings
MapGenPreset
AdvancedMapGenSettings
AutoplaceSpecificationRestriction
NoiseExpressionSourceString
AutoplaceSpecification
RailExtensionData
CraftingQueueItem
NthTickEventData
EventData
OldTileAndPosition
PathfinderWaypoint
SelectedPrototypeData
ModChangeData
ConfigurationChangedData
DifficultySettings
PipeConnection
FluidBoxFilter
FluidBoxFilterSpec
FluidBoxConnectionRecord
AsteroidChunk
MapExchangeStringData
DetailedItemOnLine
ItemLocationData
ChunkPositionAndArea
CustomCommandData
SimulationWidgetType
LogisticsNetworkSupplyCounts
LogisticsNetworkSupplyPoints
PlaceAsTileResult
AddRecordData
EntitySearchFilters
TileSearchFilters
InserterCircuitConditions
InventoryFilter
ColorModifier
Decorative
DecorativeResult
ScriptArea
ScriptPosition
EquipmentPoint
GuiLocation
TabAndContent
GuiAnchor
ChartTagSpec
PrototypeHistory
SpawnPointDefinition
UnitSpawnDefinition
TrainFilter
TrainStopFilter
TrainPathRequestType
TrainPathFinderGoal
TrainStopGoal
RailEndGoal
RailEndStart
TrainPathFinderOneGoalResult
TrainPathAllGoalsResult
CutsceneWaypoint
Alert
DragTarget
DisplayResolution
BeamTarget
RollingStockDrawData
EventFilter
CircuitConditionDefinition
RegistrationTarget
ItemIDFilter
EntityIDFilter
PrototypeFilter
EntityPrototypeFlags
EntityPrototypeFlag
InfinityPipeFilter
ProgrammableSpeakerInstrument
ProgrammableSpeakerParameters
ProgrammableSpeakerPlaybackMode
ProgrammableSpeakerAlertParameters
ProgrammableSpeakerCircuitParameters
HeatSetting
CliffOrientation
ValveMode
InserterItemFilter
InfinityInventoryFilter
VehicleAutomaticTargetingParameters
ItemInventoryPositions
InventoryPosition
BlueprintInsertPlan
MarketIngredient
Offer
CustomEntityStatus
SmokeSource
RadiusVisualisationSpecification
Resistance
SoundPath
SoundType
CompiledLogisticFilter
BlueprintLogisticFilter
LogisticSection
LogisticSections
FactoriopediaID
GuiDirection
Alignment
AttackParameterFluid
GunShift4Way
TriggerItem
CircularProjectileCreationSpecification
TriggerModifierData
TriggerTargetMask
TriggerDelivery
DamageTypeFilters
TriggerEffectItemType
TriggerEffectItem
AttackParameters
Tags
Tile
float
double
int
int8
uint
uint8
uint16
uint64
number
string
boolean
nil
table
LuaObject
AnyBasic
Any
PropertyExpressionNames
ModSettingPrototypeFilter
SpaceLocationPrototypeFilter
DecorativePrototypeFilter
TilePrototypeFilter
AsteroidChunkPrototypeFilter
ItemPrototypeFilter
TechnologyPrototypeFilter
RecipePrototypeFilter
AchievementPrototypeFilter
EquipmentPrototypeFilter
FluidPrototypeFilter
EntityPrototypeFilter
LuaScriptRaisedTeleportedEventFilter
LuaPreRobotMinedEntityEventFilter
LuaScriptRaisedBuiltEventFilter
LuaPlatformMinedEntityEventFilter
LuaRobotBuiltEntityEventFilter
LuaPrePlayerMinedEntityEventFilter
LuaEntityDeconstructionCancelledEventFilter
LuaPreGhostUpgradedEventFilter
LuaPlatformBuiltEntityEventFilter
LuaPrePlatformMinedEntityEventFilter
LuaEntityClonedEventFilter
LuaPlayerRepairedEntityEventFilter
LuaPostEntityDiedEventFilter
LuaPreGhostDeconstructedEventFilter
LuaPlayerMinedEntityEventFilter
LuaSectorScannedEventFilter
LuaRobotMinedEntityEventFilter
LuaEntityMarkedForDeconstructionEventFilter
LuaScriptRaisedReviveEventFilter
LuaPlayerBuiltEntityEventFilter
LuaUpgradeCancelledEventFilter
LuaEntityDamagedEventFilter
LuaEntityDiedEventFilter
LuaEntityMarkedForUpgradeEventFilter
LuaScriptRaisedDestroyEventFilter
Events
CustomInputEvent
on_achievement_gained
on_ai_command_completed
on_area_cloned
on_biter_base_built
on_brush_cloned
on_build_base_arrived
on_built_entity
on_cancelled_deconstruction
on_cancelled_upgrade
on_cargo_pod_delivered_cargo
on_cargo_pod_finished_ascending
on_cargo_pod_finished_descending
on_character_corpse_expired
on_chart_tag_added
on_chart_tag_modified
on_chart_tag_removed
on_chunk_charted
on_chunk_deleted
on_chunk_generated
on_combat_robot_expired
on_console_chat
on_console_command
on_cutscene_cancelled
on_cutscene_finished
on_cutscene_started
on_cutscene_waypoint_reached
on_entity_cloned
on_entity_color_changed
on_entity_damaged
on_entity_died
on_entity_logistic_slot_changed
on_entity_renamed
on_entity_settings_pasted
on_entity_spawned
on_equipment_inserted
on_equipment_removed
on_force_cease_fire_changed
on_force_created
on_force_friends_changed
on_force_reset
on_forces_merged
on_forces_merging
on_game_created_from_scenario
on_gui_checked_state_changed
on_gui_click
on_gui_closed
on_gui_confirmed
on_gui_elem_changed
on_gui_hover
on_gui_leave
on_gui_location_changed
on_gui_opened
on_gui_selected_tab_changed
on_gui_selection_state_changed
on_gui_switch_state_changed
on_gui_text_changed
on_gui_value_changed
on_land_mine_armed
on_lua_shortcut
on_marked_for_deconstruction
on_marked_for_upgrade
on_market_item_purchased
on_mod_item_opened
on_multiplayer_init
on_object_destroyed
on_permission_group_added
on_permission_group_deleted
on_permission_group_edited
on_permission_string_imported
on_picked_up_item
on_player_alt_reverse_selected_area
on_player_alt_selected_area
on_player_ammo_inventory_changed
on_player_armor_inventory_changed
on_player_banned
on_player_built_tile
on_player_cancelled_crafting
on_player_changed_force
on_player_changed_position
on_player_changed_surface
on_player_cheat_mode_disabled
on_player_cheat_mode_enabled
on_player_clicked_gps_tag
on_player_configured_blueprint
on_player_controller_changed
on_player_crafted_item
on_player_created
on_player_cursor_stack_changed
on_player_deconstructed_area
on_player_demoted
on_player_died
on_player_display_density_scale_changed
on_player_display_resolution_changed
on_player_display_scale_changed
on_player_driving_changed_state
on_player_dropped_item
on_player_fast_transferred
on_player_flipped_entity
on_player_flushed_fluid
on_player_gun_inventory_changed
on_player_input_method_changed
on_player_joined_game
on_player_kicked
on_player_left_game
on_player_locale_changed
on_player_main_inventory_changed
on_player_mined_entity
on_player_mined_item
on_player_mined_tile
on_player_muted
on_player_pipette
on_player_placed_equipment
on_player_promoted
on_player_removed
on_player_removed_equipment
on_player_repaired_entity
on_player_respawned
on_player_reverse_selected_area
on_player_rotated_entity
on_player_selected_area
on_player_set_quick_bar_slot
on_player_setup_blueprint
on_player_toggled_alt_mode
on_player_toggled_map_editor
on_player_trash_inventory_changed
on_player_unbanned
on_player_unmuted
on_player_used_capsule
on_player_used_spidertron_remote
on_post_entity_died
on_pre_build
on_pre_chunk_deleted
on_pre_entity_settings_pasted
on_pre_ghost_deconstructed
on_pre_ghost_upgraded
on_pre_permission_group_deleted
on_pre_permission_string_imported
on_pre_player_crafted_item
on_pre_player_died
on_pre_player_left_game
on_pre_player_mined_item
on_pre_player_removed
on_pre_player_toggled_map_editor
on_pre_robot_exploded_cliff
on_pre_scenario_finished
on_pre_script_inventory_resized
on_pre_surface_cleared
on_pre_surface_deleted
on_redo_applied
on_research_cancelled
on_research_finished
on_research_moved
on_research_reversed
on_research_started
on_resource_depleted
on_robot_built_entity
on_robot_built_tile
on_robot_exploded_cliff
on_robot_mined
on_robot_mined_entity
on_robot_mined_tile
on_robot_pre_mined
on_rocket_launch_ordered
on_rocket_launched
on_runtime_mod_setting_changed
on_script_inventory_resized
on_script_path_request_finished
on_script_trigger_effect
on_sector_scanned
on_segment_entity_created
on_selected_entity_changed
on_singleplayer_init
on_space_platform_built_entity
on_space_platform_built_tile
on_space_platform_changed_state
on_space_platform_mined_entity
on_space_platform_mined_item
on_space_platform_mined_tile
on_space_platform_pre_mined
on_spider_command_completed
on_string_translated
on_surface_cleared
on_surface_created
on_surface_deleted
on_surface_imported
on_surface_renamed
on_technology_effects_reset
on_tick
on_train_changed_state
on_train_created
on_train_schedule_changed
on_trigger_created_entity
on_trigger_fired_artillery
on_undo_applied
on_unit_added_to_group
on_unit_group_created
on_unit_group_finished_gathering
on_unit_removed_from_group
on_worker_robot_expired
script_raised_built
script_raised_destroy
script_raised_revive
script_raised_set_tiles
script_raised_teleported
Defines
alert_type
behavior_result
build_check_type
build_mode
cargo_destination
chain_signal_state
chunk_generated_status
command
compound_command
control_behavior
controllers
deconstruction_item
default_icon_size
difficulty
direction
disconnect_reason
distraction
entity_status
entity_status_diode
events
flow_precision_index
game_controller_interaction
group_state
gui_type
input_action
input_method
inventory
logistic_member_index
logistic_mode
logistic_section_type
mouse_button_type
moving_state
print_skip
print_sound
prototypes
rail_connection_direction
rail_direction
rail_layer
relative_gui_position
relative_gui_type
render_mode
rich_text_setting
riding
robot_order_type
rocket_silo_status
selection_mode
shooting
signal_state
space_platform_state
target_type
train_state
transport_line
wire_connector_id
wire_origin
wire_type
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