
| area | :: BoundingBox? | |
| position | :: MapPosition? | Ignored if not given with radius. |
Ignored if not given with radius. | ||
| radius | :: double? | If given with position, will return all tiles within the radius of the position. |
If given with position, will return all tiles within the radius of the position. | ||
| name | :: TileID or array[TileID]? | An empty array means nothing matches the name filter. |
An empty array means nothing matches the name filter. | ||
| limit | :: uint32? | |
| has_hidden_tile | :: boolean? | |
| has_double_hidden_tile | :: boolean? | Can be further filtered by supplying a |
Can be further filtered by supplying a | ||
| has_tile_ghost | :: boolean? | Can be further filtered by supplying a |
Can be further filtered by supplying a | ||
| to_be_deconstructed | :: boolean? | Can be further filtered by supplying a |
Can be further filtered by supplying a | ||
| collision_mask | :: CollisionLayerID or array[CollisionLayerID] or dictionary[CollisionLayerID → true]? | |
| force | :: ForceSet? | |
| invert | :: boolean? | If the filters should be inverted. |
If the filters should be inverted. | ||

Classes
Concepts
Events
Defines