LuaHeatEnergySourcePrototype
Prototype of a heat energy source.
emissions
:: double
[Read]
render_no_network_icon
:: boolean
[Read]
render_no_power_icon
:: boolean
[Read]
max_temperature
:: double
[Read]
default_temperature
:: double
[Read]
specific_heat
:: double
[Read]
max_transfer
:: double
[Read]
min_temperature_gradient
:: double
[Read]
min_working_temperature
:: double
[Read]
minimum_glow_temperature
:: double
[Read]
connections
:: array[HeatConnection]
[Read]
valid
:: boolean
[Read]
Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false
. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
object_name
:: string
[Read]
The class name of this object. Available even when valid
is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.