| render_layer optional | :: RenderLayer |
|
| fadeout optional | :: bool |
|
| synced_fadeout optional | :: bool |
|
| constant_speed optional | :: bool |
Whether the animations are always played at the same speed, not adjusted to the machine speed. |
|
Whether the animations are always played at the same speed, not adjusted to the machine speed. |
||
| always_draw optional | :: bool |
|
| animated_shift optional | :: bool |
|
| align_to_waypoint optional | :: bool |
|
| secondary_draw_order optional | :: int8 |
Used to determine render order for sprites with the same |
|
Used to determine render order for sprites with the same |
||
| draw_as_sprite optional | :: bool |
|
| draw_as_light optional | :: bool |
|
| light optional | :: LightDefinition |
|
| effect optional |
:: "flicker" or
"uranium-glow" or
"none"
|
|
| apply_recipe_tint optional |
:: "primary" or
"secondary" or
"tertiary" or
"quaternary" or
"none"
|
Used by CraftingMachinePrototype. |
|
Used by CraftingMachinePrototype. |
||
| apply_tint optional |
:: "resource-color" or
"input-fluid-base-color" or
"input-fluid-flow-color" or
"status" or
"none"
|
Used by CraftingMachinePrototype ("status" only) and MiningDrillPrototype. |
|
Used by CraftingMachinePrototype ("status" only) and MiningDrillPrototype. |
||
| north_animation optional | :: Animation |
Only loaded if |
|
Only loaded if |
||
| west_animation optional | :: Animation |
Only loaded if |
|
Only loaded if |
||
| south_animation optional | :: Animation |
Only loaded if |
|
Only loaded if |
||
| east_animation optional | :: Animation |
Only loaded if |
|
Only loaded if |
||
| animation | :: Animation |
|
| north_position optional | :: Vector |
|
| west_position optional | :: Vector |
|
| south_position optional | :: Vector |
|
| east_position optional | :: Vector |
|
"resource-color" or
"input-fluid-base-color" or
"input-fluid-flow-color" or
"status" or
"none"
optional