Used by UnitPrototype.
| destroy_when_commands_fail optional | :: bool |
If enabled, units that repeatedly fail to succeed at commands will be destroyed. |
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If enabled, units that repeatedly fail to succeed at commands will be destroyed. |
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| allow_try_return_to_spawner optional | :: bool |
If enabled, units that have nothing else to do will attempt to return to a spawner. |
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If enabled, units that have nothing else to do will attempt to return to a spawner. |
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| do_separation optional | :: bool |
If enabled, units will try to separate themselves from nearby friendly units. |
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If enabled, units will try to separate themselves from nearby friendly units. |
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| path_resolution_modifier optional | :: int8 |
Must be between -8 and 8. |
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Must be between -8 and 8. |
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| allow_try_return_to_spawner optional | :: bool |
If enabled, units that have nothing else to do will attempt to return to a spawner. |
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If enabled, units that have nothing else to do will attempt to return to a spawner. |
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| destroy_when_commands_fail optional | :: bool |
If enabled, units that repeatedly fail to succeed at commands will be destroyed. |
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If enabled, units that repeatedly fail to succeed at commands will be destroyed. |
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| do_separation optional | :: bool |
If enabled, units will try to separate themselves from nearby friendly units. |
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If enabled, units will try to separate themselves from nearby friendly units. |
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| path_resolution_modifier optional | :: int8 |
Must be between -8 and 8. |
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Must be between -8 and 8. |
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Default: false
If enabled, units that repeatedly fail to succeed at commands will be destroyed.
Default: false
If enabled, units that have nothing else to do will attempt to return to a spawner.
Default: true
If enabled, units will try to separate themselves from nearby friendly units.
Default: 0
Must be between -8 and 8.
Prototypes
Types