| side | :: TileTransitionSprite |
This or side_mask needs to be specified if |
|
This or side_mask needs to be specified if |
||
| side_mask | :: TileTransitionSprite |
This or side needs to be specified if |
|
This or side needs to be specified if |
||
| inner_corner | :: TileTransitionSprite |
This or inner_corner_mask needs to be specified if |
|
This or inner_corner_mask needs to be specified if |
||
| inner_corner_mask | :: TileTransitionSprite |
This or inner_corner needs to be specified if |
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This or inner_corner needs to be specified if |
||
| outer_corner | :: TileTransitionSprite |
This or outer_corner_mask needs to be specified if |
|
This or outer_corner_mask needs to be specified if |
||
| outer_corner_mask | :: TileTransitionSprite |
This or outer_corner needs to be specified if |
|
This or outer_corner needs to be specified if |
||
| empty_transitions optional | :: bool |
|
| side_background optional | :: TileTransitionSprite |
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| side_background_mask optional | :: TileTransitionSprite |
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| side_effect_map optional | :: TileTransitionSprite |
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| side_weights optional | :: array[float] |
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| inner_corner_background optional | :: TileTransitionSprite |
|
| inner_corner_background_mask optional | :: TileTransitionSprite |
|
| inner_corner_effect_map optional | :: TileTransitionSprite |
|
| inner_corner_weights optional | :: array[float] |
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| outer_corner_background optional | :: TileTransitionSprite |
|
| outer_corner_background_mask optional | :: TileTransitionSprite |
|
| outer_corner_effect_map optional | :: TileTransitionSprite |
|
| outer_corner_weights optional | :: array[float] |
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| u_transition optional | :: TileTransitionSprite |
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| u_transition_mask optional | :: TileTransitionSprite |
|
| u_transition_background optional | :: TileTransitionSprite |
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| u_transition_background_mask optional | :: TileTransitionSprite |
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| u_transition_effect_map optional | :: TileTransitionSprite |
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| u_transition_weights optional | :: array[float] |
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| o_transition optional | :: TileSprite |
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| o_transition_mask optional | :: TileSprite |
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| o_transition_background optional | :: TileSprite |
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| o_transition_background_mask optional | :: TileSprite |
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| o_transition_effect_map optional | :: TileSprite |
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| water_patch optional | :: Sprite |
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| effect_mask optional | :: Animation |
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| layer optional | :: uint8 |
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| overlay_layer_group optional | :: TileRenderLayer |
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| background_layer_group optional | :: TileRenderLayer |
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| overlay_layer_offset optional | :: int8 |
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| masked_overlay_layer_offset optional | :: int8 |
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| background_layer_offset optional | :: int8 |
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| masked_background_layer_offset optional | :: int8 |
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| apply_effect_color_to_overlay optional | :: bool |
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| offset_background_layer_by_tile_layer optional | :: bool |
|