| terrain_segmentation optional | :: MapGenSize |
This is the inverse of "water scale" in the map generator GUI. |
|
This is the inverse of "water scale" in the map generator GUI. |
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| water optional | :: MapGenSize |
Shown as water coverage in the map generator GUI. |
|
Shown as water coverage in the map generator GUI. |
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| default_enable_all_autoplace_controls optional | :: bool |
Whether undefined |
|
Whether undefined |
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| autoplace_controls optional | :: dictionary[AutoplaceControlID → FrequencySizeRichness] |
|
| autoplace_settings optional |
:: dictionary["entity" or
"tile" or
"decorative" → AutoplaceSettings]
|
Each setting in this table maps the string type to the settings for that type. |
|
Each setting in this table maps the string type to the settings for that type. |
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| property_expression_names optional | :: dictionary[string → string or bool or double] |
Map of property name (e.g. |
|
Map of property name (e.g. |
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| starting_points optional | :: array[MapPosition] |
Array of the positions of the starting areas. |
|
Array of the positions of the starting areas. |
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| seed optional | :: uint32 |
Read by the game, but not used or set in the GUI. |
|
Read by the game, but not used or set in the GUI. |
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| width optional | :: uint32 |
Width of the map in tiles. |
|
Width of the map in tiles. |
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| height optional | :: uint32 |
Height of the map in tiles. |
|
Height of the map in tiles. |
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| starting_area optional | :: MapGenSize |
Size of the starting area. |
|
Size of the starting area. |
||
| peaceful_mode optional | :: bool |
|
| cliff_settings optional | :: CliffPlacementSettings |
|
"entity" or
"tile" or
"decorative" → AutoplaceSettings]
optional