The pollution settings, the values are for 60 ticks (1 second).
| enabled optional | :: bool |
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| diffusion_ratio optional | :: double |
Must be <= 0.25. |
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Must be <= 0.25. |
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| ageing optional | :: double |
Must be >= 0.1. |
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Must be >= 0.1. |
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| min_pollution_to_damage_trees optional | :: double |
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| enemy_attack_pollution_consumption_modifier optional | :: double |
Must be >= 0.1. |
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Must be >= 0.1. |
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| pollution_restored_per_tree_damage optional | :: double |
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| ageing optional | :: double |
Must be >= 0.1. |
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Must be >= 0.1. |
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| diffusion_ratio optional | :: double |
Must be <= 0.25. |
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Must be <= 0.25. |
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| enabled optional | :: bool |
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| enemy_attack_pollution_consumption_modifier optional | :: double |
Must be >= 0.1. |
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Must be >= 0.1. |
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| min_pollution_to_damage_trees optional | :: double |
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| pollution_restored_per_tree_damage optional | :: double |
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Must be <= 0.25. Amount that is diffused to neighboring chunks.
Must be >= 0.1. Also known as dissipation rate.
Must be >= 0.1.
Prototypes
Types