| type optional |
:: "basic" or
"oriented"
|
|
| picture | :: Sprite |
Only loaded if |
|
Only loaded if |
||
| rotation_shift optional | :: RealOrientation |
Only loaded if |
|
Only loaded if |
||
| intensity | :: float |
Brightness of the light in the range |
|
Brightness of the light in the range |
||
| size | :: float |
The radius of the light in tiles. |
|
The radius of the light in tiles. |
||
| source_orientation_offset optional | :: RealOrientation |
|
| add_perspective optional | :: bool |
|
| shift optional | :: Vector |
|
| color optional | :: Color |
Color of the light. |
|
Color of the light. |
||
| minimum_darkness optional | :: float |
|
-- The light of the orange state of the rail signal
orange_light = {intensity = 0.2, size = 4, color={r=1, g=0.5}}
-- The front lights of the car
light =
{
{
type = "oriented",
minimum_darkness = 0.3,
picture =
{
filename = "__core__/graphics/light-cone.png",
priority = "extra-high",
flags = { "light" },
scale = 2,
width = 200,
height = 200
},
shift = {-0.6, -14},
size = 2,
intensity = 0.6,
color = {r = 0.92, g = 0.77, b = 0.3}
},
{
type = "oriented",
minimum_darkness = 0.3,
picture =
{
filename = "__core__/graphics/light-cone.png",
priority = "extra-high",
flags = { "light" },
scale = 2,
width = 200,
height = 200
},
shift = {0.6, -14},
size = 2,
intensity = 0.6,
color = {r = 0.92, g = 0.77, b = 0.3}
}
}