| Inherits from CreateEntityTriggerEffectItem « TriggerEffectItem |
| initial_ground_flame_count optional | :: uint8 |
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| type [overridden] |
:: "create-entity"
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| entity_name | :: EntityID |
The name of the entity that should be created. |
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The name of the entity that should be created. |
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| offset_deviation optional | :: BoundingBox |
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| trigger_created_entity optional | :: bool |
If |
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If |
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| check_buildability optional | :: bool |
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| tile_collision_mask optional | :: CollisionMask |
Entity creation will not occur if any tile matches the collision condition. |
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Entity creation will not occur if any tile matches the collision condition. |
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| offsets optional | :: array[Vector] |
If multiple offsets are specified, multiple entities are created. |
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If multiple offsets are specified, multiple entities are created. |
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| repeat_count optional | :: uint16 |
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| repeat_count_deviation optional | :: uint16 |
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| probability optional | :: float |
Must be greater than |
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Must be greater than |
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| affects_target optional | :: bool |
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| show_in_tooltip optional | :: bool |
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| damage_type_filters optional | :: DamageTypeFilters |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. |
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Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. |
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