| Inherits from SpriteParameters |
Children |
| run_mode optional |
:: "forward" or
"backward" or
"forward-then-backward"
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| frame_count optional | :: uint32 |
Can't be |
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Can't be |
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| line_length optional | :: uint32 |
Specifies how many pictures are on each horizontal line in the image file. |
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Specifies how many pictures are on each horizontal line in the image file. |
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| animation_speed optional | :: float |
Modifier of the animation playing speed, the default of |
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Modifier of the animation playing speed, the default of |
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| max_advance optional | :: float |
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| repeat_count optional | :: uint8 |
How many times to repeat the animation to complete an animation cycle. |
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How many times to repeat the animation to complete an animation cycle. |
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| dice optional | :: uint8 |
Number of slices this is sliced into when using the "optimized atlas packing" option. |
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Number of slices this is sliced into when using the "optimized atlas packing" option. |
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| dice_x optional | :: uint8 |
Same as |
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Same as |
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| dice_y optional | :: uint8 |
Same as |
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Same as |
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| frame_sequence optional | :: AnimationFrameSequence |
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| filename | :: FileName |
The path to the sprite file to use. |
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The path to the sprite file to use. |
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| priority optional | :: SpritePriority |
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| flags optional | :: SpriteFlags |
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| size [overridden] optional | :: SpriteSizeType or {SpriteSizeType, SpriteSizeType} |
The width and height of the sprite. |
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The width and height of the sprite. |
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| width [overridden] optional | :: SpriteSizeType |
Mandatory if |
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Mandatory if |
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| height [overridden] optional | :: SpriteSizeType |
Mandatory if |
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Mandatory if |
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| x optional | :: SpriteSizeType |
Horizontal position of the sprite in the source file in pixels. |
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Horizontal position of the sprite in the source file in pixels. |
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| y optional | :: SpriteSizeType |
Vertical position of the sprite in the source file in pixels. |
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Vertical position of the sprite in the source file in pixels. |
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| position optional | :: {SpriteSizeType, SpriteSizeType} |
Loaded only when |
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Loaded only when |
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| shift optional | :: Vector |
The shift in tiles. |
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The shift in tiles. |
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| scale optional | :: double |
Values other than |
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Values other than |
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| draw_as_shadow optional | :: bool |
Only one of |
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Only one of |
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| draw_as_glow optional | :: bool |
Only one of |
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Only one of |
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| draw_as_light optional | :: bool |
Only one of |
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Only one of |
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| mipmap_count [overridden] optional | :: uint8 |
Only loaded if this is an icon, that is it has the flag |
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Only loaded if this is an icon, that is it has the flag |
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| apply_runtime_tint optional | :: bool |
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| tint optional | :: Color |
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| blend_mode optional | :: BlendMode |
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| load_in_minimal_mode optional | :: bool |
Minimal mode is entered when mod loading fails. |
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Minimal mode is entered when mod loading fails. |
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| premul_alpha optional | :: bool |
Whether alpha should be pre-multiplied. |
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Whether alpha should be pre-multiplied. |
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| generate_sdf [overridden] optional | :: bool |
This property is only used by sprites used in UtilitySprites that have the |
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This property is only used by sprites used in UtilitySprites that have the |
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