| category | :: AmmoCategoryID |
Name of a AmmoCategory. |
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Name of a AmmoCategory. |
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| action optional | :: Trigger |
Describes actions taken upon attack happening. |
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Describes actions taken upon attack happening. |
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| clamp_position optional | :: bool |
When true, the gun will be able to shoot even when the target is out of range. |
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When true, the gun will be able to shoot even when the target is out of range. |
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| energy_consumption optional | :: Energy |
Energy consumption of a single shot, if applicable. |
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Energy consumption of a single shot, if applicable. |
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| range_modifier optional | :: double |
Affects the |
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Affects the |
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| cooldown_modifier optional | :: double |
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| consumption_modifier optional | :: float |
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| target_type optional |
:: "entity" or
"position" or
"direction"
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| source_type optional | :: AmmoSourceType |
Only exists (and is then mandatory) if the AmmoItemPrototype::ammo_type this AmmoType is defined on has multiple ammo types. |
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Only exists (and is then mandatory) if the AmmoItemPrototype::ammo_type this AmmoType is defined on has multiple ammo types. |
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