| max_count | :: uint32 |
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| progress_threshold optional | :: float |
If |
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If |
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| remove | :: bool |
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| count_already_playing optional | :: bool |
If |
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If |
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| max_count | :: uint32 |
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| remove | :: bool |
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| count_already_playing optional | :: bool |
If |
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If |
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| progress_threshold optional | :: float |
If |
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If |
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Default: 1.0
If count_already_playing is true, this will determine maximum progress when instance is counted toward playing sounds.
Prototypes
Types