A setting in the map creation GUI. Used by the autoplace system.
Prototype limited to 255 total instances.
| Inherits from PrototypeBase |
| category |
:: "resource" or
"terrain" or
"enemy"
|
Controls in what tab the autoplace is shown in the map generator GUI. |
|
Controls in what tab the autoplace is shown in the map generator GUI. |
||
| richness optional | :: bool |
Sets whether this control's richness can be changed. |
|
Sets whether this control's richness can be changed. |
||
| can_be_disabled optional | :: bool |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
|
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
||
| type | :: string |
Specifies the kind of prototype this is. |
|
Specifies the kind of prototype this is. |
||
| name | :: string |
Unique textual identification of the prototype. |
|
Unique textual identification of the prototype. |
||
| order optional | :: Order |
Used to order prototypes in inventory, recipes and GUIs. |
|
Used to order prototypes in inventory, recipes and GUIs. |
||
| localised_name optional | :: LocalisedString |
Overwrites the name set in the locale file. |
|
Overwrites the name set in the locale file. |
||
| localised_description optional | :: LocalisedString |
Overwrites the description set in the locale file. |
|
Overwrites the description set in the locale file. |
||
| category |
:: "resource" or
"terrain" or
"enemy"
|
Controls in what tab the autoplace is shown in the map generator GUI. |
|
Controls in what tab the autoplace is shown in the map generator GUI. |
||
| can_be_disabled optional | :: bool |
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
|
Whether there is an "enable" checkbox for the autoplace control in the map generator GUI. |
||
| richness optional | :: bool |
Sets whether this control's richness can be changed. |
|
Sets whether this control's richness can be changed. |
||
| name | :: string |
Unique textual identification of the prototype. |
|
Unique textual identification of the prototype. |
||
| type | :: string |
Specifies the kind of prototype this is. |
|
Specifies the kind of prototype this is. |
||
| localised_description optional | :: LocalisedString |
Overwrites the description set in the locale file. |
|
Overwrites the description set in the locale file. |
||
| localised_name optional | :: LocalisedString |
Overwrites the name set in the locale file. |
|
Overwrites the name set in the locale file. |
||
| order optional | :: Order |
Used to order prototypes in inventory, recipes and GUIs. |
|
Used to order prototypes in inventory, recipes and GUIs. |
||
"resource" or
"terrain" or
"enemy"
Controls in what tab the autoplace is shown in the map generator GUI.
Prototypes
Types