LuaHeatEnergySourcePrototype
Prototype of a heat energy source.
render_no_network_icon :: boolean
[Read]
render_no_power_icon :: boolean
[Read]
max_temperature :: double
[Read]
default_temperature :: double
[Read]
specific_heat :: double
[Read]
max_transfer :: double
[Read]
min_temperature_gradient :: double
[Read]
min_working_temperature :: double
[Read]
minimum_glow_temperature :: double
[Read]
connections :: array[HeatConnection]
[Read]
valid :: boolean
[Read]
Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false
. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
object_name :: string
[Read]
The class name of this object. Available even when valid
is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.