LuaGroup
Item group or subgroup.
localised_name :: LocalisedString
[Read]
Localised name of the group.
subgroups :: array[LuaGroup]
[Read]
Subgroups of this group.
Can only be used on groups, not on subgroups.
order_in_recipe :: string
[Read]
The additional order value used in recipe ordering.
Can only be used on groups, not on subgroups.
valid :: boolean
[Read]
Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be false
. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
object_name :: string
[Read]
The class name of this object. Available even when valid
is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.