LuaTrivialSmokePrototype

Prototype of a trivial smoke.

class LuaTrivialSmokePrototype - sort
name :: string [R] Name of this prototype.
order :: string [R] Order string of this prototype.
localised_name :: LocalisedString [R]
localised_description :: LocalisedString [R]
color :: Color [R]
start_scale :: double [R]
end_scale :: double [R]
movement_slow_down_factor :: double [R]
duration :: uint [R]
spread_duration :: uint [R]
fade_away_duration :: uint [R]
fade_in_duration :: uint [R]
glow_fade_away_duration :: uint [R]
cyclic :: boolean [R]
affected_by_wind :: boolean [R]
show_when_smoke_off :: boolean [R]
glow_animation :: boolean [R]
render_layer :: RenderLayer [R]
valid :: boolean [R] Is this object valid?
object_name :: string [R] The class name of this object.
help() → string All methods and properties that this object supports.
name :: string [Read-only]

Name of this prototype.

order :: string [Read-only]

Order string of this prototype.

localised_name :: LocalisedString [Read-only]

localised_description :: LocalisedString [Read-only]

color :: Color [Read-only]

start_scale :: double [Read-only]

end_scale :: double [Read-only]

movement_slow_down_factor :: double [Read-only]

duration :: uint [Read-only]

spread_duration :: uint [Read-only]

fade_away_duration :: uint [Read-only]

fade_in_duration :: uint [Read-only]

glow_fade_away_duration :: uint [Read-only]

cyclic :: boolean [Read-only]

affected_by_wind :: boolean [Read-only]

show_when_smoke_off :: boolean [Read-only]

glow_animation :: boolean [Read-only]

render_layer :: RenderLayer [Read-only]