LuaChunkIterator

A chunk iterator can be used for iterating chunks coordinates of a surface.

The returned type is a ChunkPositionAndArea containing the chunk coordinates and its area.

Example
for chunk in some_surface.get_chunks() do
  game.player.print("x: " .. chunk.x .. ", y: " .. chunk.y)
  game.player.print("area: " .. serpent.line(chunk.area))
end
class LuaChunkIterator - sort
operator ()() → ChunkPositionAndArea Get the next chunk position or nil, and increments the iterator.
valid :: boolean [R] Is this object valid?
object_name :: string [R] The class name of this object.
help() → string All methods and properties that this object supports.
operator ()() → ChunkPositionAndArea

Get the next chunk position or nil, and increments the iterator.